MASSIVE will engage 25 speakers and approximately 80 registrants from industry and academia in a dialog about the future design, technical and cultural challenges presented by massively multiplayer games, current and future research agendas from both industry and academia, and case studies and future models for industry academia collaboration.

MASSIVE: The Future of Networked Multiplayer Games

Calit2 Building, University of California, Irvine

April 20, 2006