The fantasy genre has captivated our attention in popular media for decades, providing us with inspiring imagery of valiant fighters and enchanting spell casters. Guild Wars 2, a massively multiplayer online game (MMO), introduces a range of races and characters not found in the traditional fantasy genre. When first experiencing a new fantasy world, does knowledge and information gained from previously consumed media influence players’ interpretations of new fantasy environments?
Trust remains a key challenge for globally distributed teams despite decades of research. Awareness, a key component of collaboration, has even more research around it. However, detailed accounts of the interrelationship of awareness and trust are still lacking in the literature, particularly in the setting of software teams. The gap we seek to fill with this article is to examine how software tool support for awareness can engender trust among globally distributed software developers.
Cross-situational personality consistency has been of interest in social psychology since the 1960s. With the advent of the Internet, a new range of “situations” has been presented for investigating human behavior in online environments.
Code search has become an integral part of the day-to-day programming activity with developers seeking to take advantage of the vast amount of code and advice available on sites such as Stack Overflow, GitHub, and Ohloh. Finding the 'right' code, however, remains a serious challenge. CodeExchange is a new code search platform that offers social-technical code search: search enriched with social-technical metadata through which targeted queries can be formulated, results quickly filtered, and code that is found easily integrated into the project at hand.
Microtask crowdsourcing systems such as FoldIt and ESP partition work into short, self-contained microtasks, reducing barriers to contribute, increasing parallelism, and reducing the time to complete work. Could this model be applied to software development? To explore this question, we are designing a development process and cloud-based IDE for crowd development.
The development of a software system is now ever more frequently a part of a larger development effort, including multiple software systems that co-exist in the same environment: a software ecosystem. Though most studies of the evolution of software have focused on a single software system, there is much that we can learn from the analysis of a set of interrelated systems. Topic modeling techniques show promise for mining the data stored in software repositories to understand the evolution of a system.
Anti-social behavior such as flaming and griefing is pervasive and problematic in many online venues. This behavior breaks established norms and unsettles the well-being and development of online communities. In a popular online game, Riot Games's League of Legends, the game company received tens of thousands of complaints about others every day. To regulate what they call "toxic" behavior, Riot devised the "Tribunal" system as a way of letting the community to police itself. The Tribunal is a crowdsoucing system that empowers players to identify and judge misbehavior.
One of the most difficult tasks in debugging software for a developer is to understand the nature of the fault. Techniques have been proposed by researchers that can help *locate* the fault, but mostly neglected is a way to describe the nature of the fault. We are developing software models, visualizations, and techniques to aid in the diagnosis of the faults in the software.