ICGSE LogoAs reported in the Fall/Winter 2015 edition of the ISR Connector, the Eleventh Annual IEEE International Conference on Global Software Engineering (ICGSE 2016) was held at the University of California, Irvine, in Bren Hall, August 2-5, 2016.  The conference series brings together researchers and practitioners interested specifically in the challenges faced by globally distributed, collaborative software engineering.

The DARPA Mining and Understanding Software Enclaves (MUSE) program seeks to make significant advances in the way software is built, debugged, verified, maintained, and understood.  Central to its approach is the creation of a community infrastructure built around a large, diverse, and evolving corpus of software drawn from the hundreds of billions of lines of open source code available today.

ISR held its twelfth Research Forum on May 27th. The goal of the ISR Forum is to foster interaction between industry and ISR researchers, and encourage research collaborations amongst all. The day-long event featured two keynote speakers from industry; seven faculty talks; an Open House with posters and demonstrations of research projects, and a reception with posters to close the day.  This year’s Forum attracted over 120 attendees from 28 companies and law firms, and 6 universities.

The Second Workshop on Computing within LIMITS was held at UCI on June 9-10.  Among the organizers of the workshop were ISR faculty members Debra Richardson and myself, Professor Bonnie Nardi.  The objective of this series of workshops is to foster discussion on the impact of present and future ecological, material, energetic, and/or societal limits on computing. These topics are seldom discussed in contemporary computing research.  A goal is to foster concrete research that innovates on technologies, techniques, and contexts for computing within fundamental physical planetary limits.

Workshop, sponsored by The Aerospace Corporation, is held in cooperation with ISR each year.  GSAW 2016 was held February 29 – March 3 in Los Angeles, CA. This year ISR Prof. Walt Scacchi  delivered a half-day tutorial titled “Beyond Open Architecture: Issues, Challenges, and Opportunities in Open Source Software Development (OSSD) for Aerospace and Defense Applications.”  The goal of the tutorial was to provide software developers, system architects, project managers, program managers, and others with an introduction to the state of the art in open source development processes, work practices, and community dynamics.  Over 30 attendees participated in this informative tutorial.  This is the third time Prof. Scacchi has given a tutorial at GSAW. 

NY Alumni EventThe Schools of ICS and Engineering recently held two exciting alumni events providing a great opportunity for ISR faculty and alumni to reconnect, network, and establish new relationships.

Join us in wishing our recent graduates well as they move on to new jobs around the country and the world. Three cheers to one and all!   

Many students have an active interest in playing computer games on a variety of different devices. Some students want to transform their interest in game play to game design or game making. Many games employ game mechanics and software development kits (SDKs) that are designed to encourage or embrace game making or modding. While making and modding are important modalities for learning about game design, they primarily rely on informal game design practices and observational learning (e.g., watching online tutorial videos). Such learning modality may be effective, but may also be ad hoc, difficult to systematize and assess, and thus often inefficient or ineffective.

ISR alumni are always on the move, reaching new heights in their careers. Highlights of recent accomplishments include:

Hazeline AsuncionHazeline Asuncion (Ph.D. 2009; R. Taylor, advisor) has been promoted to Associate Professor at the University of Washington, Bothell.

ICGSE 2016 LogoMark your calendars for the first week of August 2016! ISR is co-sponsoring the 11th IEEE International Conference on Global Software Engineering (ICGSE 2016), August 2-5, to be held at UCI in Donald Bren Hall! The conference strives for a balance between industry and academic participants. As such, the call for papers found at describes possibilities for industry as well as research papers (title and abstract due Jan. 29, 2016 and complete submission due Feb. 5, 2016). There is also a call for specialty workshop proposals (due Jan.