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We have been conducting interaction design-based software development for a series of interactive systems supporting early stages of linear information design. We have conducted a case study on this project, and developed a process model for interaction design-based software development consisting of four facets: (1) a design principle (ART: Amplifying Representational Talkback), (2) a means (spatial positioning) for supporting a particular type of task (linear information design), (3) a software component library to implement necessary interactions, and (4) resulting interactive systems. I will present an overview of the case study by showing demos of the interactive systems, and discuss how an interaction designer collaborates with a programmer through communicative media.
Kumiyo Nakakoji is a senior researcher at SRA Key Technology Laboratory, Inc., an Adjunct Associate Professor of the Cognitive Science Laboratory at Nara Institute of Science and Technology (NAIST), Japan, and a research fellow at the TOREST Intelligent Cooperation and Control Group, JST. She received her BS from Osaka University (1986), and MS (1990) and PhD (1993) in Computer Science from the University of Colorado at Boulder. Her research interests include: computer support for collective creativity, human-representation interaction, and interaction design for intellectual creative tasks.