ISR Bibliography

Export 9 results:
[ Author(Asc)] Title Type Year
Filters: First Letter Of Last Name is Y  [Clear All Filters]
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
Y
Yuzawa, H., and G. Mark, "The japanese garden: task awareness for collaborative multitasking", Proceedings of the 16th ACM international conference on Supporting group work (GROUP '10), Sanibel Island, Florida, USA, ACM, pp. 253-262, November 7-10 , 2010.
Yuan, E., N. Esfahani, and S. Malek, "Automated mining of software component interactions for self-adaptation", Proceedings of the 9th International Symposium on Software Engineering for Adaptive and Self-Managing Systems (SEAMS 2014): Association for Computing Machinery (ACM), 2014.
Yuan, E., and S. Malek, "Mining Software Component Interactions to Detect Security Threats at the Architectural Level", 13th Working IEEE/IFIP Conference on Software Architecture (WICSA 2016), Venice, Italy, IEEE, pp. 211 - 220, April, 2016.
Yimam-Seid, D., and A. Kobsa, "Expert Finding Systems for Organizations: Problem and Domain Analysis and the DEMOIR Approach", Journal of Organizational Computing and Electronic Commerce, vol. 13, no. 1, pp. 1-24, 2003.
Yermolovich, A., C. Wimmer, and M. Franz, "Optimization of Dynamic Languages Using Hierarchical Layering of Virtual Machines”", Dynamic Languages Symposium, 2009.
Yasinsac, A., R. F. Erbacher, D. G. Marks, M. M. Pollitt, and P. M. Sommer, "Computer forensics education", IEEE Security & Privacy, vol. 1, no. 4, pp. 15-23, 2003.
Yang, D., P. Martins, V. Saini, and C. Lopes, "Stack Overflow in Github: Any Snippets There?", 14th International Conference on Mining Software Repositories (MSR 2017), Buenos Aires, Argentina, May 20-21, 2017.
Yang, D., A. Hussain, and C. Videira Lopes, "From Query to Usable Code: An Analysis of Stack Overflow Code Snippets", 13th International Conference on Mining Software Repositories, Austin, TX, ACM, pp. 341-402, 05/2016 .
Yampolsky, M., and W. Scacchi, "Learning Game Design and Software Engineering through a Game Prototyping Experience: A Case Study", Fifth International Workshop on Games and Software Engineering (GAS 2016), held in conjunction with ICSE 2016, Austin, TX, USA, ACM, 05/2016.