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Nardi, B., S. Whittaker, and E. Bradner,
"Interaction and Outeraction: Instant Messaging in Action",
ACM Conference on Computer Supported Cooperative Work (CSCW 2000), Philadelphia, PA, ACM Press, pp. 79-88, December, 2000.
Nardi, B.,
"Productive Play",
A special issue of ArtifactA special issue of Artifact, vol. 2, no. 3, 2009.
Nardi, B.,
"Designing for the Future - But Which One?",
Interactions, vol. 23, issue 1: ACM, pp. 26-33, January-February, 2016.
Nardi, B., D. Schiano, and M. Gumbrecht,
"Blogging as Social Activity, or, Would You Let 900 Million People Read Your Diary?",
Conference on Computer-Supported Cooperative Work (CSCW 2004), Chicago, IL, New York: ACM Press, pp. 222-228, November 6-10, 2004.
Nardi, B., D. Schiano, M. Gumbrecht, and L. Swartz,
"Why We Blog",
Communications of the ACMCommunications of the ACM, vol. 47, no. 12, pp. 41-46, December, 2004.
Nardi, B.,
"A Paradox of Play: Autonomy and Discipline in Video Gaming",
International Conference on the Foundations of Digital Games (FDG '12), Raleigh, NC, May 29 - June 1, 2012.
Nardi, B.,
"Appropriating Theory",
Theory Development in Information: Reflecting on the Process, Austin, University of Texas Press, pp. 204-221, 2016.
Nardi, B. A.,
"Beyond Bandwidth: Dimensions of Connection in Interpersonal Communication",
Journal of Computer Supported Cooperative Work, vol. 14, no. 2, pp. 91-130, 2005.
Nardi, B. A., S. Whittaker, E. Isaacs, M. Creech, J. Johnson, and J. Hainsworth,
"ContactMap: Integrating Communication and Information Through Visualizing Personal Social Networks",
Communications of the ACM, vol. 45, no. 4, pp. 89-95, 2002.
Nardi, B., and J. Kallinikos,
"Opening the Black Box of Digital Technologies: Mods in World of Warcraft",
23rd European Group for Organizational Studies (EGOS) Colloquium, Vienna, Austria, July, 2007.
Nardi, B.,
"When Fieldnotes Seem to Write Themselves: Ethnography Online",
eFieldnotes: Makings of Anthropology in a Digital World, Philadelphia, University of Pennsylvania Press, 2015.
Nardi, B., and H. Ekbia,
"Developing a political economy perspective for sustainable HCI",
Digital Technology and Sustainability - Engaging the Paradox, Eds. Mike Hazes and Lisa P. Nathan, vol. 86. Issue 102, pp. 86-102, 2018.
Nardi, B. A., S. Ly, and J. Harris,
"Learning Conversations in World of Warcraft",
Hawaii International Conference on System Sciences (HICSS 2007), Waikoloa, Hawaii, January 3-6, 2007.
Nardi, B. A., and J. Harris,
"Strangers and Friends: Collaborative Play in World of Warcraft",
ACM Conference on Computer Supported Cooperative Work (CSCW 2006), Banff, Alberta, Canada, November 4-8, 2006.
Nardi, B.,
"Inequality and limits",
First Monday, vol. 20, issue 8, August 3, 2015.
Nardi, B., S. Whittaker, E. Isaacs, M. Creech, J. Johnson, and J. Hainsworth,
"ContactMap: Integrating communication and information through visualizing personal social networks",
Communications of the Association for Computing Machinery, vol. April, pp. 89-95, 2002.
Nardi, B. A.,
"Objects of Desire: Power and Passion in Collaborative Activity",
Journal of Mind, Culture and ActivityJournal of Mind, Culture and Activity, vol. 12, pp. 37-51, 2005.
Nardi, B.,
"Virtuality",
Annual Review of Anthropology, vol. 44, pp. 15-31, October, 2015.