ISR Bibliography

Export 1617 results:
Author [ Title(Asc)] Type Year
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
A
Fisher, D., and P. Dourish, "Activating the Social Workscape", Technical Report, no. UCI-ISR-02-2: Institute for Software Research, University of California, Irvine, August, 2002.
Kaptelinin, V., and B. Nardi, Acting with Technology: Activity Theory and Interaction Design, , Cambridge, MIT Press, 2006.
Lopes, C V., and P. Q. Aguiar, "Acoustic Modems for Ubiquitous Computing", IEEE Pervasive Computing, Mobile and Ubiquitous Systems, vol. 2, no. 3, pp. 62-71, July-September, 2003.
Benford, S., T. Rodden, and P. Dourish, ACM Transactions on Computer-Human Interaction: Special Issue on Collaborative Virutal Environments, , vol. 7, no. 4, December, 2000.
Richardson, D. J., "ACM RETENTION COMMITTEE: Student-focused initiatives for retaining students in computing programs.", ACM Inroads., vol. 9, issue 2, pp. 13-18, June, 2018.
Scacchi, W., and T. Alspaugh, "Achieving Better Buying Power through Cost-Sensitive Acquisition of Open Architecture Software Systems", 11th Annual Acquisition Research Symposium, Monterey, CA, May 13-15, 2014.
Alspaugh, T., and W. Scacchi, "Achieving Better Buying Power Through Acquisition of Open Architecture Software Systems for Web-Based and Mobile Devices", 12th Annual Acquisition Research Symposium, Monterey, CA, May, 2015.
Scacchi, W., and T. A. Alspaugh, "Achieving Better Buying Power for Mobile Open Architecture Software Systems Through Diverse Acquisition Scenarios", 13th Annual Acquisition Research Symposium, Monterey, CA, Naval Postgraduate School, May 4, 2016.
Giorgio, M., and R. N. Taylor, Accountability Through Architecture for Decentralized Systems: A Preliminary Assessment, : UCI Institute for Software Research, October, 2015.
Troshynski, E., C. Lee, and P. Dourish, "Accountabilities of Presence: Reframing Location-Based Systems", ACM Conf. on Human Factors in Computing Systems (CHI 2008), Florence, Italy, pp. 487-496, April 5-10, 2008.
Hondori, H. M., M. Khademi, A. McKenzie, L. Dodakian, C. V. Lopes, and S. C. Cramer, "Abstract T MP43: Utility of Augmented Reality in Relation to Virtual Reality in Stroke Rehabilitation (poster abstract)", Stroke, vol. 45, no. Suppl 1, San Diego, CA, pp. ATMP43-ATMP43, Feb. 1, 2014.
Bhadra, A., J. Brown, H. Ke, C. Liu, E-J. Shin, X. Wang, and A. Kobsa, "ABC3D - Using An Augmented Reality Mobile Game to Enhance Literacy in Early Childhood ", IEEE International Conference on Pervasive Computing and Communication (PerCOM 2016), Syndey, Australia, IEEE, March, 2016.
5
Martins, P., C. Lopes, and R. Achar, "50K-C: A dataset of compilable, and compiled, Java projects", Mining Software Repositories (MSR), Gothenburg, Sweden, May 27-28, 2018.
4
Lopes, C V., and A. Chadha, "A 40bps Speech Coding Scheme", Symposium on Signal Processing for Communications, San Francisco, CA, IEEE Globecom, December, 2003.
Lopes, C V., and A. Chadha, "A 40bps Speech Coding Scheme", Symposium on Signal Processing for Communications, San Francisco, CA, IEEE Globecom, December, 2003.
1
De Bra, P., A. Kobsa, and D. Chin, "18th International Conference on User Modeling, Adaptation, and Personalization (UMAP 2010)", Lecture Notes in Computer Science, vol. 6075, Heidelberg, New York, Springer Verlag, June 20-24, 2010.
Debeauvais, T., B. A. Nardi, C. V. Lopes, N. Yee, and N. Ducheneaut, "10,000 gold for 20 dollars: an exploratory study of World of Warcraft gold buyers", International Conference on the Foundations of Digital Games (FDG '12), Raleigh, NC, May 29- June 1, 2012.

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