ISR Bibliography

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P
Kobsa, A., "Preface", The Adaptive Web: Methods and Strategies of Web Personalization, Berlin, Heidelberg, New York, Springer Verlag, 2007.
Kobsa, A., "Privacy-Enhanced Web Personalization", The Adaptive Web: Methods and Strategies of Web Personalization, Berlin, Heidelberg, New York, Springer Verlag, pp. 628-670, 2007.
Redmiles, D., A. Mørch, K. Nakakoji, and G. Fischer, "Proceedings of the CHI 2004 Workshop on Designing for Reflective Practitioners", Technical Report, no. UCI-ISR-04-2: Institute for Software Research, University of California, Irvine, April, 2004.
Nardi, B., "Productive Play", A special issue of ArtifactA special issue of Artifact, vol. 2, no. 3, 2009.
Nardi, B., C. Pearce, and J. Ellis, "Productive Play: Beyond Binaries", ArtifactArtifact, vol. 2, no. 2: Routledge, pp. 60-68, 2008.
Q
Rode, J., M. Blythe, and B. Nardi, "Qualitative Research in HCI", ACM Annual Conference on Human Factors in Computing Systems. Extended Abstracts, Austin, TX, May 5-10, 2012.
Debeauvais, T., and B. Nardi, "A qualitative study of Ragnarök Online private servers: in-game sociological issues", Fifth International Conference on the Foundations of Digital Games, Monterey, California, ACM, pp. 48-55, June, 2010.
R
DiGiuseppe, N., and B. Nardi, "Real Genders Choose Fantasy Characters: Class Choice in World of Warcraft", First Monday, vol. 12, no. 5, May, 2007.
Lindtner, S., and B. Nardi, "Realities that Matter: Doings and Makings of an Online Game, position paper", Cultures of Virtual Worlds, Irvine, CA, April 25-28, 2008.
Cole, M., B. Nardi, and J. A. Vadeboncoeur, "Recognizing Links with Allied Fields: Community-Based Research, Linguistics, and Mathematics Education", Mind, Culture, and Activity, vol. 23, issue 1, pp. 1, January 2, 2016.
Kow, Y.. M., and B. A. Nardi, "Regulating Anti-Social Behavior on the Internet: The Example of League of Legends", IConference, Fort Worth, TX, iSchools, pp. 616-622, Feb. 12-15, 2013.
Tomlinson, B., D. J. Patterson, and B. Nardi, "A Report from an Online Course on Global Disruption and Information Technology", Second Workshop on Computing within Limits (LIMITS '16), Irvine, CA, ACM, June 8-10, 2016.
Zaber, M., B. Nardi, and J. Chen, "Responding to Riverbank Erosion in Bangladesh", 1st ACM SIGCAS Conference on Computing and Sustainable Societies (COMPASS '18 ), Menlo Park and San Jose, CA, pp. Article No. 27, June 20-22, 2018.
Kow, Y M., and B. Nardi, "Rethinking Participatory Culture: Lessons from Core Teams in China", Videogames and Virtual Realities in East Asia : Routledge, 2016.
Vadeboncoeur, J. A., B. Nardi, N. Gajdamaschko, J. Williams, and B. Ferholt, "Returning to Meaning Making as Essential for Praxis", Mind, Culture, and Activity, vol. 24, issue 4, pp. 283-284, November, 2017.
Jensen, R. Eskild, and B. Nardi, "The Rhetoric of Culture as an Act of Closure in a Cross-national Software Development Department", 22nd European Conference on Information Systems (ECIS 2014), Tel Aviv, Israel, June 9-11, 2014.
Nardi, B., "The Role of Human Computation in Sustainability, or, Social Progress is Made of Fossil Fuels", Handbook of Human Computation, New York, Springer, 2013.
Navarro, E, O.., and A. van der Hoek, "On the Role of Learning Theories in Furthering Software Engineering Education", Software Engineering: Effective Teaching and Learning Approaches and Practices: IGI Global, pp. 38-59, 2008.
Navarro, E, O.., and A. van der Hoek, "On the Role of Learning Theories in Furthering Software Engineering Education", Software Engineering: Effective Teaching and Learning Approaches and Practices: IGI Global, pp. 38-59, 2008.
S
Cole, M., V. Kaptelinin, B. Nardi, and J. A. Vadeboncoeur, "Scale, Agency, and Relationships: The Work of Cultural-Historical and Activity Theoretical Research", Mind, Culture, and Activity, May 11, 2016, vol. 23, issue 2, pp. 93-94, April 2, 2016.
Naslavsky, L., D. J. Richardson, and H. Ziv, "Scenario-based and State Machine-based Testing: An Evaluation of Automated Approaches", Technical Report, no. UCI-ISR-06-13: Institute for Software Research, University of California, Irvine, August, 2006.
Naslavsky, L., H. Muccini, and D. J. Richardson, "Scenario-based and State Machine-based Testing: An Evaluation of Automated Approaches", First International Workshop on Model-based Testing and Object-Oriented Systems (M-TOOS 2006), in conjunction with OOPSLA 2006, Portland, OR, October, 2006.
Rode, J., C. Johansson, P. DiGioia, R. S. silva Filho, K. A. Nies, D. H. Nguyen, J. Ren, P. Dourish, and D. F. Redmiles, "Seeing Further: Extending Visualization as a Basis for Usable Security", Symposium On Usable Privacy and Security (SOUPS 2006), Pittsburgh, PA, pp. 145-155, July 12-14, 2006.
Rode, J., C. Johansson, P. DiGioia, R. S. silva Filho, K. A. Nies, D. H. Nguyen, J. Ren, P. Dourish, and D. F. Redmiles, "Seeing Further: Extending Visualization as a Basis for Usable Security", Symposium On Usable Privacy and Security (SOUPS 2006), Pittsburgh, PA, pp. 145-155, July 12-14, 2006.
Navarro, E., "SimSE: A Software Engineering Simulation Environment for Software Process Education", Doctoral Dissertation: University of California, Irvine, 2006.

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