Debeauvais, T., B. A. Nardi, C. V. Lopes, N. Yee, and N. Ducheneaut,
"10,000 gold for 20 dollars: an exploratory study of World of Warcraft gold buyers",
International Conference on the Foundations of Digital Games (FDG '12), Raleigh, NC, May 29- June 1, 2012.
Debeauvais, T., A. Valadares, and C. V. Lopes,
RCAT: A Scalable Architecture for Massively Multiuser Online Environments,
, no. UCI-ISR-13-2: University of California, Irvine Institute for Software Research, November 2013.
Debeauvais, T.,
"Challenge and Retention in Games",
Doctoral Dissertation: University of California, Irvine, 2016.
Debeauvais, T., and B. Nardi,
"A qualitative study of Ragnarök Online private servers: in-game sociological issues",
Fifth International Conference on the Foundations of Digital Games, Monterey, California, ACM, pp. 48-55, June, 2010.
Debeauvais, T., B. Nardi, D. Schiano, N. Ducheneaut, and N. Yee,
"If you build it, they might stay: retention mechanisms in WoW",
Sixth International Conference on the Foundations of Digital Games (FDG '11) , Bordeaux, France, June 28 – July, 2011.
Debeauvais, T., C. Videira Lopes, N. Yee, and N. Ducheneaut,
"Retention and progression: Seven months in World of Warcraft",
9th International Conference on the Foundations of Digital Games, Ft. Lauderdale, FL (held at Sea), April, 2014.