2016
Bhadra, A., J. Brown, H. Ke, C. Liu, E-J. Shin, X. Wang, and A. Kobsa,
"ABC3D - Using An Augmented Reality Mobile Game to Enhance Literacy in Early Childhood ",
IEEE International Conference on Pervasive Computing and Communication (PerCOM 2016), Syndey, Australia, IEEE, March, 2016.
Dourish, P.,
"Algorithms and their Others: Algorithmic Culture in Context ",
Big Data & SocietyBig Data & Society, vol. 3, no. 2, August 1, 2016.
Nardi, B.,
"Appropriating Theory",
Theory Development in Information: Reflecting on the Process, Austin, University of Texas Press, pp. 204-221, 2016.
Schmerl, B., J. Gennari, A. Sadeghi, H. Bagheri, S. Malek, J. Camara, and D. Garlan,
"Architecture Modeling and Analysis of Security in Android Systems",
10th European Conference on Software Architecture (ECSA 2016), Istanbul, Turkey, pp. 274-290, 11/2016.
Penzenstadler, B., A. Rauturi, C. Becker, J. Norton, B. Tomlinson, S. Silberman, and D. Richardson,
"Bridging communities: ICT4Sustainability @iConference 2015",
Interactions, vol. 23, issue 1: ACM, pp. 64-67, Jan-Feb, 2016.
Valadares, A., C. V. Lopes, R. Achar, and M. Bowman,
"CADIS: Aspect-Oriented Architecture for Collaborative Modeling and Simulation",
2016 Winter Simulation Conference, Washington, D.C., IEEE, pp. 1024-1035, 12/2016.
Kumar, N., C. Lopez, C. Marques Caldeira, S. Pethe, B. Si, and A. Kobsa,
"CalNag: Effortless Multiuser Calorie Tracking",
The 2016 IEEE International Conference on Pervasive Computing and Communication (PerCOM 2016), Sydney, Australia, IEEE, March, 2016.
Debeauvais, T.,
"Challenge and Retention in Games",
Doctoral Dissertation: University of California, Irvine, 2016.
Czerwinski, M., R.. Gilad-Bachrach, S.. Iqbal, and G.. Mark,
"Challenges for Designing Notifications for Affective Computing Systems",
2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct (UbiComp '16), Heidelberg, Germany, ACM Press, pp. 1554-1559, Sept 12-16, 2016.
Wang, Y., and D. Redmiles,
"Cheap Talk, Cooperation, and Trust in Global Software Engineering: An Evolutionary Game Theory Model with Empirical Support",
Empirical Software Engineering, October 15, 2015, vol. 21, issue 6, pp. 1-35, December, 2016.
Hondori, H. Mousavi, M. Khademi, L. Dodakian, A. McKenzie, C. V. Lopes, and S. C. Cramer,
"Choice of Human–Computer Interaction Mode in Stroke Rehabilitation",
Neurorehabilitation and neural repair, vol. 30, issue 3, 03/2016.
D’Souza, A. Renika, D. Yang, and C. V. Lopes,
"Collective Intelligence for Smarter API Recommendations in Python",
IEEE 16th International Working Conference onSource Code Analysis and Manipulation (SCAM), Raleigh, NC, pp. 51-60, Oct 2-3, 2016.
Saini, V., H. Sajnani, and C. Lopes,
"Comparing Quality Metrics for Cloned and Non-Cloned Java Methods: A Large Scale Empirical Study",
IEEE 32nd International Conference on Software Maintenance and Evolution (ICSME 2016), Raleigh, North Carolina, USA, IEEE, October, 2016.
Raghavan, B., B. Nardi, S. T. Lovell, J. Norton, B. Tomlinson, and D. J. Patterson,
"Computational Agroecology: Sustainable Food Ecosystem Design",
ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2016), San Jose, CA, ACM, pp. 423-435, May, 2016.
Mark, G., M. Czerwinski, G. Bell, R. Pea, A. Dey, A. Soojung-Kim, and M. Mazmanian,
"Constantly connected: At what price and with what rewards?",
19th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW 2016) Companion, San Francisco, CA, ACM, pp. 204-209, February, 2016.
LaToza, T. D., and A. van der Hoek,
"Crowdsourcing in Software Engineering: Models, Motivations, and Challenges",
IEEE Software, vol. 33, issue 1, pp. 74-80, January-February, 2016.
Valadares, A., E. Gabrielova, and C. V. Lopes,
"On Designing and Testing Distributed Virtual Environments",
Wiley Journal on Concurrency and Computation: Practice and Experience, vol. 28, no. 12, pp. 3255–3522, August, 2016.
Nardi, B.,
"Designing for the Future - But Which One?",
Interactions, vol. 23, issue 1: ACM, pp. 26-33, January-February, 2016.