2014
Liu, L.., C. Wagner, R.K.F.. Ip, and A.. Shum,
"Learning Effects of Virtual Game Worlds: An Empirical Investigation of Immersion Enjoyment and Performance",
America's Conference on Information Systems (AMICS 2014), Savannah, Georgia, August 7-9, 2014.
Kobsa, A., B. P. Knijnenburg, and B. Livshits,
"Let’s Do It at My Place Instead? Attitudinal and Behavioral Study of Privacy in Client-Side Personalization",
SIGCHI Conference on Human Factors in Computing Systems (CHI 2014), Toronto, Canada, pp. 81-90, April 26-May1, 2014.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee,
"The “lonely gamer” revisited",
Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
LaToza, T.D.., W.B.. Towne, C.. Adriano, and A. van der Hoek,
"Microtask Programming: Building Software with a Crowd",
Twenty-seventh Symposium on User Interface Software and Technology (UIST), Honolulu, HI, ACM, pp. 43-54, October, 2014.
Mark, G., I. Guy, S. Kremer-Davidson, and M. Jacovi,
"Most Liked, Fewest Friends: Patterns of enterprise social media use",
17th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW '14), Vancouver, Canada, ACM, pp. 393-404, Mar. 14-18, 2014.
De Choudhury, M., A. Monroy-Hernandez, and G. Mark,
""Narco" Emotions: Affect and desensitization in social media during the Mexican Drug War",
SIGCHI Conference on Human Factors in Computing Systems (CHI'14), Toronto, Canada, ACM, pp. 3563-3572, Apr. 26- May 1, 2014.
Wang, Y., P. Wagstrom, E. Duesterwald, and D. Redmiles,
"New Opportunities for Extracting Insights from Cloud Based IDEs",
36th International Conference on Software Engineering (ICSE 2014), New Ideas and Emergent Results Track, Hyderabad, India, May 31-June 7, 2014.
Dourish, P.,
"NoSQL: The Shifting Materialities of Database Technology",
Computational CultureComputational Culture, vol. 4, November, 2014.
Mark, G., and Y. Ganzach,
"Personality and Internet Usage: A large-scale representative study of young adults",
Computers in Human BehaviorComputers in Human Behavior, vol. Vol. 36, pp. 274-281, July 31, 2014.
Sajnani, H., V. Saini, J. Ossher, and C. Videira Lopes,
"Is Popularity a Measure of Quality? An Analysis of Maven Components",
IEEE International Conference on Software Maintenance and Evolution (ICSME), Victoria, BC, Canada, pp. 231 - 240, September, 2014.
Taylor, R. N.,
"Predicting the Future of Computers in Schools – A Reflection Paper?",
Reflections on the History of Computers in Education: Springer Berlin Heidelberg, pp. 339-346, 2014.
Sajnani, H. A., and C. V. Lopes,
"Probabilistic Component Identification",
7th India Software Engineering Conference (ISEC'14), Chennai, India, ACM, Feb. 19-21, 2014.
Dourish, P.,
"Reading and Interpreting Ethnography",
HCI Ways of Knowing: Springer, pp. 1-23, 2014.
Baumer, E. P. S., M. G. Ames, J. R. Brubaker, J. Burrell, and P. Dourish,
"Refusing, Limiting, Departing: Why we should study technology non-use",
SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 65-68, April 26-May 1, 2014.
Debeauvais, T., C. Videira Lopes, N. Yee, and N. Ducheneaut,
"Retention and progression: Seven months in World of Warcraft",
9th International Conference on the Foundations of Digital Games, Ft. Lauderdale, FL (held at Sea), April, 2014.
Penzenstadler, B., A. Raturi, D. Richardson, and B. Tomlinson,
"Safety, Security, Now Sustainability: The Nonfunctional Requirement for the 21st Century",
IEEE Software, vol. 31, no. 3, pp. 40-47, May-June, 2014.
Baquero, A., and R. Taylor,
"Secure and Customizable EHR Management Services with COASTmed",
4th International Symposium on Foundations on Software Engineering in Health Care, held with the 6th International Workshop on Sofwtare Engineering in Healthcare (FHIES/SEHC 2014), Washington D. C., July 17-18, 2014.