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Scacchi, W., C. Brown, and K. A. Nies,
"Exploring the Potential of Computer Games for Decentralized Command and Control",
Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 104, June 19-21, 2012.
Scacchi, W.,
"Understanding the Development of Free E-Commerce/E-Business Software: A Resource-Based View",
Emerging Free and Open Source Software Practices, Hershey, PA, IGI Publishing, pp. 170-190, 2007.
Scacchi, W.,
"Process Models in Software Engineering",
Encyclopedia of Software Engineering, 2nd: Wiley, 2001.
Scacchi, W.,
"Modding as an Open Source Approach to Extending Computer Game Systems",
7th International Conference on Open Source Systems. Best Paper Award, Salvador, Brazil, pp. 62-74, 10/2011.
Scacchi, W.,
"Case Studies and Practices in Local Game Jam Software Development Organization: A Software Engineering Perspective",
Foundations of Digital Games 2015 Workshop on Game Jams, Hackathons and Game Creation Events, Pacific Grove, CA, June, 2015.
Scacchi, W., J. Feller, B. Fitzgerald, S. Hissam, and K. Lakhani,
"Understanding Free/Open Source Software Development Processes",
Software Process--Improvement and PracticeSoftware Process--Improvement and Practice, vol. 11, no. 2, pp. 95-105, March/April, 2006.
Scacchi, W., and T. A. Alspaugh,
"Challenges in the Development and Evolution of Secure Open Architecture Command and Control Systems",
18th International Command and Control Research and Technology Symposium, 2013 (ICCRTS), Alexandira, VA, pp. 1-17, June, 2013.
Scacchi, W.,
"Modding as a Basis for Developing Game Systems",
1st Workshop on Games and Software Engineering (GAS'11), at the 33rd International Conference on Software Engineering, Waikiki, Honolulu, HI, ACM, May, 2011.
Scacchi, W., C. Brown, and K. A. Nies,
"Exploring the Potential of Virtual Worlds for Decentralized Command and Control",
Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 096, June 19-21, 2012.
Scacchi, W..,
Opportunities and Challenges for Modeling and Simulating Free/Open Source Software Processes, working paper, based on a Keynote Address presented at the Proc. 5th. Intern. Workshop on Software Process Simulation and Modeling, Edinburgh, Scotland, May 2004,
, Institute for Software Research, October, 2004.
Scacchi, W.,
"Software Development Practices in Open Souce Software Development Communities: A Comparative Case Study",
1st International Workshop on Open Source Software Engineering, Toronto, Ontario, Canada, pp. 48-51, May, 2001.
Scacchi, W.,
"Issues and Experiences in Modeling Open Source Software Processes",
3rd Workshop on Open Source Software Engineering, 25th International Conf. on Software Engineering, Portland, OR, May, 2003.
Scacchi, W., C. Jensen, J. Noll, and M. Elliott,
"Multi-Modal Modeling, Analysis and Validation of Open Source Software Requirements Processes",
First International Conference on Open Source Systems (OSS2005), Genova, Italy, pp. 1-8, July,11-15, 2005.
Scacchi, W., R. Nideffer, and J. Adams,
"Collaborative Game Environments for Informal Science Education: DinoQuest and DinoQuest Online",
2008 International Symposium on Collaborative Technologies and Systems (CTS 2008), Irvine, CA, May 19-23, 2008.