N
Nardi, B., S. Whittaker, and E. Bradner,
"Interaction and Outeraction: Instant Messaging in Action",
ACM Conference on Computer Supported Cooperative Work (CSCW 2000), Philadelphia, PA, ACM Press, pp. 79-88, December, 2000.
Nardi, B.,
"Appropriating Theory",
Theory Development in Information: Reflecting on the Process, Austin, University of Texas Press, pp. 204-221, 2016.
Nardi, B., S. Whittaker, and H. Schwarz,
"NetWORKers and Their Activity in Intensional Networks",
The Journal of Computer-Supported Cooperative WorkThe Journal of Computer-Supported Cooperative Work, vol. 11, no. 1-2, pp. 205-242, 2002.
Nardi, B., S. Whittaker, E. Isaacs, M. Creech, J. Johnson, and J. Hainsworth,
"ContactMap: Integrating communication and information through visualizing personal social networks",
Communications of the Association for Computing Machinery, vol. April, pp. 89-95, 2002.
Nardi, B. A.,
"Beyond Bandwidth: Dimensions of Connection in Interpersonal Communication",
Journal of Computer Supported Cooperative Work, vol. 14, no. 2, pp. 91-130, 2005.
Nardi, B.,
"A Paradox of Play: Autonomy and Discipline in Video Gaming",
International Conference on the Foundations of Digital Games (FDG '12), Raleigh, NC, May 29 - June 1, 2012.
Nardi, B., D. Schiano, M. Gumbrecht, and L. Swartz,
"Why We Blog",
Communications of the ACMCommunications of the ACM, vol. 47, no. 12, pp. 41-46, December, 2004.
Nardi, B.,
"Encountering the Internet Ethnographically",
Current Anthropology, vol. 56, issue 6, pp. 931-932, December, 2015.
Nardi, B.,
"When Fieldnotes Seem to Write Themselves: Ethnography Online",
eFieldnotes: Makings of Anthropology in a Digital World, Philadelphia, University of Pennsylvania Press, 2015.
Nardi, B., B. Tomlinson, D. Patterson, J. Chen, D. Pargman, B. Raghavan, and B. Penzenstadler,
"Computing within Limits",
Communications of the ACM, vol. 61, issue 10, 10/2018.
Nardi, B. A., S. Ly, and J. Harris,
"Learning Conversations in World of Warcraft",
Hawaii International Conference on System Sciences (HICSS 2007), Waikoloa, Hawaii, January 3-6, 2007.
Nardi, B., N. Gajdamaschko, and J. A. Vadeboncoeur,
"Agency, Identity, and Objects in Work and Play",
Mind, Culture, and Activity, vol. 24, no. 3, pp. 181-182, July 3, 2017.
Nardi, B., and J. Kallinikos,
"Opening the Black Box of Digital Technologies: Mods in World of Warcraft",
23rd European Group for Organizational Studies (EGOS) Colloquium, Vienna, Austria, July, 2007.
Nardi, B., and H. Ekbia,
"Developing a political economy perspective for sustainable HCI",
Digital Technology and Sustainability - Engaging the Paradox, Eds. Mike Hazes and Lisa P. Nathan, vol. 86. Issue 102, pp. 86-102, 2018.
Nardi, B. A., and J. Harris,
"Strangers and Friends: Collaborative Play in World of Warcraft",
ACM Conference on Computer Supported Cooperative Work (CSCW 2006), Banff, Alberta, Canada, November 4-8, 2006.
Nardi, B.,
"Virtuality",
Annual Review of Anthropology, vol. 44, pp. 15-31, October, 2015.
Nardi, B., R. Vatrapu, and T. Clemmensen,
"Comparative informatics",
interactions, vol. 18, no. 2, pp. 28-33, March + April, 2011.
Naslavsky, L., M. Dias, and D. J. Richardson,
"Multiply-Deployed Residual Testing at the Object Level",
IASTED International Conference on Software Engineering (SE2004), Innsbruck, Austria, February, 2004.
Naslavsky, L., H. Ziv, and D. J. Richardson,
"A model-based regression test selection technique",
2009 IEEE International Conference on Software Maintenance, pp. 515-518, 2009.
Naslavsky, L., H. Ziv, and D. J. Richardson,
"Towards Traceability of Model-based Testing Artifacts",
Third Workshop on the Advances of Model-Based Testing (A-MOST 2007), co-located with the International Symposium on Software Testing and Analysis (ISSTA 2007), London, UK, July, 2007.