ISR Bibliography

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Scacchi, W., "Modding as a Basis for Developing Game Systems", 1st Workshop on Games and Software Engineering (GAS'11), at the 33rd International Conference on Software Engineering, Waikiki, Honolulu, HI, ACM, May, 2011.
Scacchi, W., "Free/Open Source Software Development Practices in the Computer Game Community", IEEE SoftwareIEEE Software, vol. 21, no. 1, pp. 59-67, January/February, 2004.
Scacchi, W., and T. Alspaugh, "Achieving Better Buying Power through Cost-Sensitive Acquisition of Open Architecture Software Systems", 11th Annual Acquisition Research Symposium, Monterey, CA, May 13-15, 2014.
Scacchi, W., C. Brown, and K. A. Nies, "Exploring the Potential of Virtual Worlds for Decentralized Command and Control", Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 096, June 19-21, 2012.
Scacchi, W., "Free/Open Source Software Development: Recent Research Results and Methods", Advances in Computers, vol. 69, pp. 243-295, 2007.
Scacchi, W., "Software Development Practices in Open Souce Software Development Communities: A Comparative Case Study", 1st International Workshop on Open Source Software Engineering, Toronto, Ontario, Canada, pp. 48-51, May, 2001.
Scacchi, W., "Computer game mods, modders, modding, and the mod scene", First Monday, vol. 15, no. 5, 2010.
Scacchi, W.., Opportunities and Challenges for Modeling and Simulating Free/Open Source Software Processes, working paper, based on a Keynote Address presented at the Proc. 5th. Intern. Workshop on Software Process Simulation and Modeling, Edinburgh, Scotland, May 2004, , Institute for Software Research, October, 2004.
Scacchi, W., "Issues and Experiences in Modeling Open Source Software Processes", 3rd Workshop on Open Source Software Engineering, 25th International Conf. on Software Engineering, Portland, OR, May, 2003.
Scacchi, W., C. Jensen, J. Noll, and M. Elliott, "Multi-Modal Modeling, Analysis and Validation of Open Source Software Requirements Processes", First International Conference on Open Source Systems (OSS2005), Genova, Italy, pp. 1-8, July,11-15, 2005.
Scacchi, W., and T. A. Alspaugh, "Cybersecure Modular Open Architecture Software Systems for Stimulating Innovation", 14th Annual Acquisition Research Symposium, Monterey, CA, pp. 316–334, April 26-17, 2017.
Scacchi, W., R. Nideffer, and J. Adams, "Collaborative Game Environments for Informal Science Education: DinoQuest and DinoQuest Online", 2008 International Symposium on Collaborative Technologies and Systems (CTS 2008), Irvine, CA, May 19-23, 2008.
Scacchi, W., A. Valente, J. Noll, and J. S. Choi, An Environment for Research in Software Systems Acquisition, , In submission, 2001.
Scacchi, W., and T. A. Alspaugh, "Streamlining the Process of Acquiring Secure Open Architecture Software Systems", 10th Annual Acquisition Research Symposium, Monterey, CA, pp. 608-623, May, 2013.
Scacchi, W., and others, Towards a Science of Free/Open Source Systems, FOSS 2010 Workshop Final Report, Prepared for the Computing Community Consortium, : Computing Community Consortium, Fall, 2010.
Scacchi, W., "Socio-Technical Design", The Encyclopedia of Human-Computer Interaction: Berkshire Publishing Group, 2004.
Scacchi, W., and T. Alspaugh, "Understanding the Role of Licenses and Evolution in Open Architecture Software Ecosystems", Journal of Systems and SoftwareJournal of Systems and Software, vol. 85, no. 7, pp. 1479-1494, July, 2012.
Scacchi, W., "Free/Open Source Software Development: Recent Research Results and Emerging Opportunities", European Software Engineering Conference and ACM SIGSOFT International Symposium on the Foundations of Software Engineering (ESEC/FSE 2007), Dubrovnik, Croatia, Sept 3-7, 2007.
Scacchi, W., and K. M. Cooper, "Research Challenges at the Intersection of Computer Games and Software Engineering", Conference on Foundations of Digital Games (FDG 2015), Pacific Grove, CA, June, 2015.
Scacchi, W., "Understanding Software Process Redesign using Modeling, Analysis and Simulation", Software Process-Improvement and PracticeSoftware Process-Improvement and Practice, vol. 5, no. 2/3, pp. 183-195, June-September, 2000.
Scacchi, W., "The future of research in free/open source software development", Proceedings of the FSE/SDP workshop on Future of software engineering research, Santa Fe, New Mexico, USA, ACM, pp. 315-320, 2010.
Scacchi, W.., Open Acquisition: Combining Open Source Software Development with System Acquisition, working paper, , Institute for Software Research, UC Irvine, July, 2002.
Schaefer, S., "Informing Information (IT) Design: Multiple Differential Boundary Objects in California Public Higher Education Curricular Articulation", Doctoral Dissertation: University of California, Irvine, 2004.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "The “lonely gamer” revisited", Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
Schiano, D., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "A New Look at World of Warcraft’s Social Landscape ", Sixth International Conference on the Foundations of Digital Games, Bordeaux, France, June 28-July 1, 2011.

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