ISR Bibliography

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Scacchi, W., "Open Source Software", Encyclopedia of Software Engineering: Taylor & Francis, Inc., pp. 614-626, 2010.
Scacchi, W., and T. Alspaugh, "Designing Secure Systems Based on Open Architectures with Open Source and Closed Source Components", The 8th International Conference on Open Source Systems: Long-term Sustainability (OSS 2012), Hammamet, Tunisia, September 10-13, 2012.
Scacchi, W., "When is Free/Open Source Software Development Faster, Better and Cheaper than Software Engineering", Free/Open Source Software Development: IDEA Press, 2004.
Scacchi, W., "Virtual Meetings", Handbook of Science and Technology Convergence: Springer, 2016.
Scacchi, W., C. Jensen, J. Noll, and M. Elliott, "Multi-Modal Modeling, Analysis and Validation of Open Source Software Development Processes", Intern. J. Internet Technology and Web Engineering, vol. 1, no. 3, pp. 49-63, 2006.
Scacchi, W.., Open EC/B: A Case Study in Electronic Commerce and Open Source Software Development, working paper, , Institute for Software Research, UC Irvine, July, 2002.
Scacchi, W., "Experiences in Software Process Simulation and Modeling", Journal of Systems and Software, vol. 46, no. 2/3, pp. 183-192, 1999.
Scacchi, W., "Understanding Requirements for Open Source Software", Design Requirements Engineering: A Ten-Year PerspectiveDesign Requirements Engineering: A Ten-Year Perspective: Springer-Verlag, pp. 467-494, 2009.
Scacchi, W., C. Lopes, G. Mark, B. Nardi, R. N. Taylor, D. Redmiles, and A. Kobsa, "Decentralized Virtual Activities and Technologies: A Socio-Technical Approach", Technical Report, no. UCI-ISR-08-4: Institute for Software Research, University of California, Irvine, CA, December , 2008.
Scacchi, W., "Process Models in Software Engineering", Encyclopedia of Software Engineering, 2nd. Edition: Wiley, pp. 612-621, 2002.
Scacchi, W., and T. Alspaugh, "Advances in the Acquisition of Secure Systems Based on Open Architectures (reprint)", Journal of Cybersecurity & Information Systems, vol. 1, issue 2, 02/2013.
Scacchi, W., M. El Zarki, and others, "The Future of Research and Challenges in Computer Games and Virtual World Environments : Final Report (draft)", Technical Report, no. UCI-ISR-11-3: Institute for Software Research, University of California, Irvine, June, 2011.
Scacchi, W., and T. A. Alspaugh, "Addressing challenges in the acquisition of secure software systems with open architectures", 9th Annual Acquisition Research Symposium, Seaside, CA, May 15-17, 2012.
Scacchi, W., "Open EC/B: Electronic Commerce and Free/Open Source Software Development", 5th Workshop on Open Source Software Engineering, St. Louis, MO, pp. 57-61, May, 2005.
Scacchi, W., "Practices and Technologies in Computer Game Software Engineering", IEEE Software, Jan 16, vol. 34, no. 1, Jan-Feb, 2017.
Scacchi, W., and T. A. Alspaugh, "Emerging Issues in the Acquisition of Open Source Software by the U.S. Department of Defense", 5th Annual Acquisition Research Symposium., vol. 1, Monterey, CA, NPS-AM-08-036, Naval Postgraduate School, pp. 230-244, May 13-15, 2008.
Scacchi, W., "Hypertext for Software Engineering", Encyclopedia of Software Engineering, 2nd: Wiley, 2001.
Scacchi, W., "Game-Based Virtual Worlds as Decentralized Virtual Activity Systems", Online Worlds: Convergence of the Real and the VirtualOnline Worlds: Convergence of the Real and the Virtual: Springer, pp. 225-235, 2010.
Scacchi, W., The Future of Research in Computer Games and Virtual World Environments: Workshop Report, : Institute for Software Research, University of California, Irvine, Technical Report UCI-ISR-12-8, July, July, 2012.
Scacchi, W., and T. A. Alspaugh, "Achieving Better Buying Power for Mobile Open Architecture Software Systems Through Diverse Acquisition Scenarios", 13th Annual Acquisition Research Symposium, Monterey, CA, Naval Postgraduate School, May 4, 2016.
Scacchi, W., "Understanding Free/Open Source Software Evolution: Applying, Breaking and Rethinking the Laws of Software Evolution", Software Evolution, New York, John Wiley and Sons Inc., 2004.
Scacchi, W., "Winning and Losing in Large-Scale Software Development: A Multi-Decade Perspective", Computer, vol. 51, issue 10, October 2018.
Schaefer, S., "Informing Information (IT) Design: Multiple Differential Boundary Objects in California Public Higher Education Curricular Articulation", Doctoral Dissertation: University of California, Irvine, 2004.
Schiano, D., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "A New Look at World of Warcraft’s Social Landscape ", Sixth International Conference on the Foundations of Digital Games, Bordeaux, France, June 28-July 1, 2011.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "The “lonely gamer” revisited", Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.

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