2014
Kou, Y., and B. Nardi,
"Governance in League of Legends: A Hybrid System",
Foundations of Digital Games, At Sea (Fort Lauderdale, FL to Cozumel, Mexico), April 3-7, 2014.
Penzenstadler, B.., B. Tomlinson, E.. Baumer, M.. Pufal, A.. Raturi, D.. Richardson, B.. Cakici, R.. Chitchyan, G.. Da Costa, L.. Dombrowski, et al.,
"ICT4S 2029: What Will Be the Systems Supporting Sustainability in 15 Years?",
Second International Conference on ICT for Sustainability, Amsterdam, The Netherlands, pp. 30-39, August, 2014.
Penzenstadler, B.., B. Tomlinson, E.. Baumer, M.. Pufal, A.. Raturi, D.. Richardson, B.. Cakici, R.. Chitchyan, G.. Da Costa, L.. Dombrowski, et al.,
"ICT4S 2029: What Will Be the Systems Supporting Sustainability in 15 Years?",
Second International Conference on ICT for Sustainability, Amsterdam, The Netherlands, pp. 30-39, August, 2014.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee,
"The “lonely gamer” revisited",
Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
Marsh, T.., and B. Nardi,
"Spheres and Lenses: Activity-Based Scenario/Narrative Approach for Design and Evaluation of Entertainment through Engagement",
13th International Conference on Entertainment Computing (ICEC 2014), Sydney, Australia, Springer, pp. 42–51, October, 2014.
Mark, G., Y. Wang, and M. Niiya,
"Stress and Multitasking in Everyday College Life: An empirical study of online activity",
SIGCHI Conference on Human Factors in Computing Systems (CHI'14), Toronto, Canada, ACM, pp. 41-50, Apr. 26- May 1, 2014.
M. Silberman, S., E. Huang, B. A. Nardi, L. P. Nathan, D. Busse, C. Preist, and S. Mann,
"What Have We Learned?: A SIGCHI HCI & Sustainability Sommunity Workshop",
SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 143-145, April 26-May 1, 2014.
M. Silberman, S., E. Huang, B. A. Nardi, L. P. Nathan, D. Busse, C. Preist, and S. Mann,
"What Have We Learned?: A SIGCHI HCI & Sustainability Sommunity Workshop",
SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 143-145, April 26-May 1, 2014.
Crenshaw, N.., and B. Nardi,
"What’s in a Name? Naming Practices in Online Video Games",
The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), London, England, pp. 67-76, October, 2014.
2013
Kobsa, A., R. Nithyanand, G. Tsudik, and E. Uzun,
"Can Jannie Verify? Usability of Display-Equipped RFID Tags for Security Purposes",
Journal of Computer Security Journal of Computer Security, vol. 21, no. 3, pp. 347-370, July, 2013.
Tomlinson, W.., E.. Blevis, B. A. Nardi, D. Patterson, S.. Silberman, and Y.. Pan,
"Collapse Informatics and Practice: Theory, Method, and Design",
ACM Transactions on Computer-Human Interaction, special issue on Sustainable HCI through Everyday Practices, vol. 20, issue 4, no. 4, 09/2013.
Ang, C. Siang, A. Bobrowicz, D. J. Schiano, and B. Nardi,
"Data in the Wild: Some Reflections",
interactions, vol. 20, no. 2: ACM, pp. 39-43, March + April, 2013.
Liebow, E., V. R. Dominguez, P. Neal Peregrine, T. L. McCarty, M. Nichter, B. Nardi, and J. Leeman,
"On Evidence and the Public Interest",
American Anthropologist, vol. 115, no. 4, pp. 642-655, December, 2013.
Liebow, E., V. R. Dominguez, P. Neal Peregrine, T. L. McCarty, M. Nichter, B. Nardi, and J. Leeman,
"On Evidence and the Public Interest",
American Anthropologist, vol. 115, no. 4, pp. 642-655, December, 2013.
Dourish, P., and M. Mazmanian,
"Media as Material: Information Representations as Material Foundations for Organizational Practice",
How Matter Matters: Objects, Artifacts, and Materiality in Organization Studies: Oxford University Press, 2013.
Kow, Y.. M., and B. A. Nardi,
"Regulating Anti-Social Behavior on the Internet: The Example of League of Legends",
IConference, Fort Worth, TX, iSchools, pp. 616-622, Feb. 12-15, 2013.