ISR Bibliography

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Khare, R., M. Guntersdorfer, P. Oreizy, N. Medvidović, and R. N. Taylor, "xADL: Enabling Architecture-Centric Tool Integration with XML", 34th Hawaii International Conference on System Sciences (HICSS-34), Software mini-track, Maui, Hawaii, January 3-6, 2001.
Khademi, M., "Human Computer Interaction in Stroke Rehabilitation", Doctoral Dissertation: University of California, Irvine, 2015.
Khademi, M., H. Mousavi Hondori, L. Dodakian, C V. Lopes, and S. C. Cramer, "An Assistive Tabletop Keyboard for Stroke Rehabilitation", ACM International Conference on Interactive Tabletops and Surfaces (ITS2013), St. Andrews, UK, pp. 337-340, Oct. 6-9, 2013.
Khademi, M.., L.. Dodakian, S.C.. Cramer, and C. V. Lopes, "Comparing "Pick and PLace" Task in Spatial Augmented Reality versus Non-immersive Virtual Reality for Rehabilitation Setting", 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society , Osaka, Japan, July 3-7, 2013.
Khademi, M., H. Mousavi Hondori, A. McKenzie, L. Dodakian, C V. Lopes, and S. C. Cramer, "Comparing Direct and Indirect Interaction in Stroke Rehabilitation", SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 1639-1644, April 26-May 1, 2014.
Khademi, M., H. Mousavi Hondori, A. McKenzie, L. Dodakian, C V. Lopes, and S. C. Cramer, "Free-Hand Interaction with Leap Motion Controller for Stroke Rehabilitation", SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 1663-1668, April 26-May 1, 2014.
Khademi, M.., H.. M. Hondori, and C. V. Lopes, "Optical Illusion in Augmented Reality", 18th ACM Symposium on Virtual Reality Software and Technology (VRST '12), Toronto, Canada, pp. 195-196, Dec 10-12, 2012.
Khademi, M., M. Fan, H. Mousavi Hondori, and C V. Lopes, "Multi-Perspective Multi-Layer Interaction on Mobile Device (poster abstract)", adjunct publication of the 26th annual ACM Symposium on User Interface Software and Technology (UIST '13), Honolulu, Hawaii, ACM, pp. 65-66, Oct. 5-8, 2013.
Khademi, M.., H.. M. Hondori, L.. Dodakian, S.C.. Cramer, and C. V. Lopes, "Haptic Augmented Reality to Monitor Human Arm's Stiffness in Rehabilitation", 2012 IEEE EMBS Conference on Biomedical Engineering and Sciences (IECBES), Langkawi, Malaysia, pp. 892- 895, Dec. 17-19, 2012.
Kelly, S., and B. Nardi, "Playing with sustainability: Using video games to simulate futures of scarcity", First MondayFirst Monday, vol. 19, no. 5, May 5, 2014.
Kaye, J., and P. Dourish, Personal and Ubiquitous Computing: Special issue on science fiction and ubiquitous computing, , vol. 18(4), April, 2014.
Kay, D. G., A. van der Hoek, and D. J. Richardson, "Informatics: A Focus on Computer Science in Context", SIGCSE 2005 Technical Symposium on Computer Science Education, pp. 551–555, February, 2005.
Kay, D. G., A. van der Hoek, and D. J. Richardson, "Extending Undergraduate CS Programs With Informatics:Emphasizing Software and System Design in Context", Tenth Annual Conference on Innovation and Technology in Computer Science Education, pp. 367, July, 2005.
Kasiri, A., and W. Scacchi, An Augmented Reality Interface for Game Based Stroke TeleRehabilitation, , no. UCI-ISR-17-3: UCI Institute for Software research, June, 2017.
Kaptelinin, V., and B. Nardi, "Activity Theory in HCI: Fundamentals and Reflections", Synthesis Lectures on Human-Centered Informatics: Morgan & Claypool Publishers, pp. 105, April, 2012.
Kaptelinin, V., and B. Nardi, Acting with Technology: Activity Theory and Interaction Design, , Cambridge, MIT Press, 2006.
Kaptelinin, V., and B. Nardi, "Activity Theory as a Framework for Human-Technology Interaction Research", Mind, Culture, and Activity, vol. 25, issue 1, pp. 3-5, February, 2018.
Kaptelinin, V., J. A. Vadeboncoeur, N. Gajdamaschko, and B. Nardi, "Negotiating Motives, Power, and Embodiment: Studies of Creating and Sharing Meaning in Social Context", Mind, Culture, and Activity, vol. 24, no. 1, pp. 1-2, Jan 2, 2017.
Kaptelinin, V., and B. Nardi, "Affordances in HCI: Toward a mediated action perspective", ACM SIGCHI Conference on Human Factors in Computing Systems. Best Paper Award, Austin, TX, May 5-10, 2012.
Kantor, M., and D. Redmiles, "Creating an Infrastructure for Ubiquitous Awareness", Eighth IFIP TC 13 Conference on Human-Computer Interaction (INTERACT 2001), Tokyo, Japan, pp. 431-438, July, 2001.
Kammer, P. J., "A Distributed Architectural Approach to Supporting Work Practice", Doctoral Dissertation: University of California, Irvine, 2004.
Kammer, P., and R. N. Taylor, "An Architectural Style for Supporting Work Practice: Coping with the Complex Structure of Coordination", International Symposium on Collaborative Technologies and Systems (CTS'05), St. Louis, MO, May 15-19, 2005.
Kammer, P., G A. Bolcer, R. N. Taylor, and M. Bergman, "Techniques for Supporting Dynamic and Adaptive Workflow", Computer Supported Cooperative Work (CSCW)Computer Supported Cooperative Work (CSCW), vol. 9, no. 3/4, pp. 269-292, November, 2000.
Kallinikos, J., G F. Lanzara, and B. Nardi, "The digital habitat — Rethinking experience and social practice: An introduction to the First Monday special issue", First Monday, vol. 15, no. 6, June, 2010.
Kallinikos, J., and B. Nardi, "Technology, Agency and Community: The Case of Modding in World of Warcraft", Industrial Informatics: Design, Use, and Innovation, Philadelphia, IGI Publishing, 2010.

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