Crenshaw, N., and B. Nardi,
"NPCs as Social Mediators in Massively Multiplayer Online Games",
Social Believability in Games Workshop (SBG 2015) held in conjunction with the Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-15), Santa Cruz, CA, AAAI, pp. 89, November 15, 2016.
Dourish, P.,
"Not The Internet, but This Internet: How Othernets Illuminate Our Feudal Internet",
Critical Alternatives (Fifth Decennial Aarhus Conference), Aarhus, Denmark, Computer Science, Aarhus University, Denmark, August, 2015.
Jiang, L., C. Wagner, and B. Nardi,
"Not Just in it for the Money: A Qualitative Investigation of Workers’ Perceived Benefits of Micro-task Crowdsourcing",
48th Annual Hawaii International Conference on System Sciences (HICSS), Kauai, Hawaii, pp. 773-781, January, 2015.
Dourish, P.,
"NoSQL: The Shifting Materialities of Database Technology",
Computational CultureComputational Culture, vol. 4, November, 2014.
Baumer, E., B. Tomlinson, M L. Yau, and T. A. Alspaugh,
"Normative Echoes: Use and Manipulation of Player Generated Content by Communities of NPCs",
Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2006), Marina del Rey, CA, June 20-23, 2006.
Mark, G., V. Gonzalez, and J. Harris,
"No Task Left Behind? Examining the Nature of Fragmented Work",
ACM CHI'05, Portland, OR, pp. 321-330, April, 2005.
Wang, Y., P. Wagstrom, E. Duesterwald, and D. Redmiles,
"New Opportunities for Extracting Insights from Cloud Based IDEs",
36th International Conference on Software Engineering (ICSE 2014), New Ideas and Emergent Results Track, Hyderabad, India, May 31-June 7, 2014.
Olson, G., G. Mark, E. Churchill, and D. Rotman,
"New Missions for a Sociotechnical Infrastructure",
ComputerComputer, vol. 43, no. 11, pp. 37-43, November, 2010.
Olson, G., G. Mark, E. Churchill, and D. Rotman,
"New Missions for a Sociotechnical Infrastructure",
IEEE ComputerIEEE Computer, vol. 43, no. 11, pp. 37-43, November, 2010.