Conference Paper
Scacchi, W., C. Brown, and K. A. Nies,
"Exploring the Potential of Computer Games for Decentralized Command and Control",
Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 104, June 19-21, 2012.
Scacchi, W., C. Brown, and K. A. Nies,
"Exploring the Potential of Virtual Worlds for Decentralized Command and Control",
Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 096, June 19-21, 2012.
Marsh, T., and B. Nardi,
"Framing Activity-Based Narrative in Serious Games Play-Grounds Through Objective and Motive",
Second Joint International Conference on Serious Games (JCSG 2016), vol. Lecture Notes in Computer Science, vol 9894, Brisbane, QLD, Australia, Springer, pp. 204-213, Sept 26-27, 2016.
Shih, P. C., D. H. Nguyen, S. H. Hirano, D. F. Redmiles, and G. R. Hayes,
"GroupMind: supporting idea generation through a collaborative mind-mapping tool",
Proceedings of the ACM 2009 international conference on Supporting group work, Sanibel Island, Florida, USA, ACM, pp. 139-148, 2009.
Lindtner, S., B. Nardi, Y. Wang, S. Mainwaring, H. Jing, and W. Liang,
"A hybrid cultural ecology: world of warcraft in China",
Proceedings of the 2008 ACM conference on Computer supported cooperative work, San Diego, CA, USA, ACM, pp. 371-382, 2008.
Penzenstadler, B., D. Richardson, B. Tomlinson, K. Fleischmann, C. Becker, L. Nathan, E. Blevis, B. Karlin, J. Norton, and A. Raturi,
"ICT for Sustainability–Current and future research directions",
iConference 2015, Workshop on ICT for Sustainability – Current and future research directions, Newport Beach, CA, March, 2015.
Penzenstadler, B., D. Richardson, B. Tomlinson, K. Fleischmann, C. Becker, L. Nathan, E. Blevis, B. Karlin, J. Norton, and A. Raturi,
"ICT for Sustainability–Current and future research directions",
iConference 2015, Workshop on ICT for Sustainability – Current and future research directions, Newport Beach, CA, March, 2015.
Penzenstadler, B.., B. Tomlinson, E.. Baumer, M.. Pufal, A.. Raturi, D.. Richardson, B.. Cakici, R.. Chitchyan, G.. Da Costa, L.. Dombrowski, et al.,
"ICT4S 2029: What Will Be the Systems Supporting Sustainability in 15 Years?",
Second International Conference on ICT for Sustainability, Amsterdam, The Netherlands, pp. 30-39, August, 2014.
Penzenstadler, B.., B. Tomlinson, E.. Baumer, M.. Pufal, A.. Raturi, D.. Richardson, B.. Cakici, R.. Chitchyan, G.. Da Costa, L.. Dombrowski, et al.,
"ICT4S 2029: What Will Be the Systems Supporting Sustainability in 15 Years?",
Second International Conference on ICT for Sustainability, Amsterdam, The Netherlands, pp. 30-39, August, 2014.
Nardi, B. A., S. Whittaker, and E. Bradner,
"Interaction and Outeraction: Instant Messaging in Action",
ACM Conference on Computer Supported Cooperative Work (CSCW 2000), Philadelphia, PA, USA, ACM Press, New York, NY, 2000.
Sambasivan, N., E. Cutrell, K. Toyama, and B. Nardi,
"Intermediated technology use in developing communities",
Proceedings of the 28th international conference on Human factors in computing systems (CHI 2010), Atlanta, Georgia, USA, ACM, pp. 2583-2592, April, 2010.
Crenshaw, N., and B. Nardi,
"“It Was More than Just the Game, It Was the Community”: Social Affordances in Online Games",
49th Hawaii International Conference on System Sciences (HICSS 2016), Koloa, HI, IEEE, pp. 3781-3790, January 5-8, 2016.
Nardi, B. A., S. Ly, and J. Harris,
"Learning Conversations in World of Warcraft",
Hawaii International Conference on System Sciences (HICSS 2007), Waikoloa, Hawaii, January 3-6, 2007.
Ekbia, H.., B. Nardi, and S.. Š. abanović,
"On the Margins of the Machine: Heteromation and Robotics",
iConference, Newport Beach, CA, IDEALS., March, 2015.
Naslavsky, L., H. Ziv, and D. J. Richardson,
"MbSRT2: Model-Based Selective Regression Testing with Traceability",
Proceedings of the 2010 Third International Conference on Software Testing, Verification and Validation, Trento, Italy, ACM, pp. 89-98, July 12-16, 2010.
Lindtner, S., and B. Nardi,
"Mixed Realities in China's Internet Cafes, position paper",
Workshop on Urban Mixed Realities, held in conjuntion with CHI 2008, Florence, Italy, April 5-10, 2008.
Naslavsky, L., H. Ziv, and D. J. Richardson,
"A model-based regression test selection technique",
2009 IEEE International Conference on Software Maintenance, pp. 515-518, 2009.
Navarro, E., and A. van der Hoek,
"Multi-site evaluation of SimSE",
Proceedings of the 40th ACM technical symposium on Computer science education, Chattanooga, TN, USA, ACM, pp. 326-330, 2009.
Schiano, D., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee,
"A New Look at World of Warcraft’s Social Landscape ",
Sixth International Conference on the Foundations of Digital Games, Bordeaux, France, June 28-July 1, 2011.
Jiang, L., C. Wagner, and B. Nardi,
"Not Just in it for the Money: A Qualitative Investigation of Workers’ Perceived Benefits of Micro-task Crowdsourcing",
48th Annual Hawaii International Conference on System Sciences (HICSS), Kauai, Hawaii, pp. 773-781, January, 2015.
Crenshaw, N., and B. Nardi,
"NPCs as Social Mediators in Massively Multiplayer Online Games",
Social Believability in Games Workshop (SBG 2015) held in conjunction with the Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-15), Santa Cruz, CA, AAAI, pp. 89, November 15, 2016.
Meyer, S.., C.. Pierce, Y.. Kou, P.. Leonardi, B. Nardi, and D.. Bailey,
"Offshoring Digital Work, But Not Physical Output: Differential Access to Task Objects and Coordination in Globally Distributed Automotive Engineering and Graphic Design Work",
48th Annual Hawaii International Conference on System Sciences (HICSS), Kauai, Hawaii, pp. 1758-1687, January, 2015.
Nardi, B., and J. Kallinikos,
"Opening the Black Box of Digital Technologies: Mods in World of Warcraft",
23rd European Group for Organizational Studies (EGOS) Colloquium, Vienna, Austria, July, 2007.