S
Semaan, B., and G. Mark,
"Creating a Context of Trust with ICTs: Restoring a Sense of NOrmalcy in the Environment",
ACM Conference on Computer Supported Cooperative Work (CSCW'11), Hangzhou, China, March 19-23, 2011.
Semaan, B., and G. Mark,
"Repairing Infrastructure During Ongoing Crisis: Technology- Mediated Social Arrangements to Support Recovery",
ACM Transactions on Human-Computer Interaction (TOCHI)ACM Transactions on Human-Computer Interaction (TOCHI), vol. 18, no. 4, December, 2011.
Semaan, B., and G. Mark,
"‘Facebooking’ Towards Crisis Recovery and Beyond: Disruption as an Opportunity",
ACM Conference on Computer Supported Cooperative Work (CSCW’12), Seattle, WA, February 11-15, 2012.
Schwab, I., A. Kobsa, and I. Koychev,
"Learning User Interests through Positive Examples Using Content Analysis and Collaborative Filtering",
User Modeling and User-adapted Interaction - UMUAIUser Modeling and User-adapted Interaction - UMUAI, vol. 14, no. 5, pp. 469-475, 2004.
Schumann, J., P. C. Shih, D. F. Redmiles, and G. Horton,
"Supporting Initial Trust in Distributed Idea Generation and Idea Evaluation",
17th ACM International Conference on Supporting Group Work (Group '12), Sanibel Island, FL, pp. 199-208, Oct. 27-31, 2012.
Schroeder, J., C. Wilkes, K. Rowan, A. Toledo, A. Paradiso, M. Czerwinski, G. Mark, and M. M. Linehan,
"Pocket Skills: A Conversational Mobile Web App To Support Dialectical Behavioral Therapy ",
Conference on Human Factors in Computing Systems (CHI 2018), Montreal, Canada, ACM, April 21-26, 2018.
Schmerl, B., J. Gennari, A. Sadeghi, H. Bagheri, S. Malek, J. Camara, and D. Garlan,
"Architecture Modeling and Analysis of Security in Android Systems",
10th European Conference on Software Architecture (ECSA 2016), Istanbul, Turkey, pp. 274-290, 11/2016.
Schiano, D., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee,
"A New Look at World of Warcraft’s Social Landscape ",
Sixth International Conference on the Foundations of Digital Games, Bordeaux, France, June 28-July 1, 2011.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee,
"The “lonely gamer” revisited",
Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
Scacchi, W.,
"Game-Based Virtual Worlds as Decentralized Virtual Activity Systems",
Online Worlds: Convergence of the Real and the VirtualOnline Worlds: Convergence of the Real and the Virtual: Springer, pp. 225-235, 2010.
Scacchi, W.,
"Understanding the Development of Free E-Commerce/E-Business Software: A Resource-Based View",
Emerging Free and Open Source Software Practices, Hershey, PA, IGI Publishing, pp. 170-190, 2007.
Scacchi, W.,
"Experiences in Software Process Simulation and Modeling",
Journal of Systems and Software, vol. 46, no. 2/3, pp. 183-192, 1999.
Scacchi, W..,
Opportunities and Challenges for Modeling and Simulating Free/Open Source Software Processes, working paper, based on a Keynote Address presented at the Proc. 5th. Intern. Workshop on Software Process Simulation and Modeling, Edinburgh, Scotland, May 2004,
, Institute for Software Research, October, 2004.
Scacchi, W.,
"Emerging Patterns of Intersection and Segmentation when Computerization Movements Interact ",
Computerization Movements and Technology Diffusion: From Mainframes to Ubiquitous Computing: Information Today, Inc., pp. 381-404, 2008.
Scacchi, W.,
"Software Development Practices in Open Souce Software Development Communities: A Comparative Case Study",
1st International Workshop on Open Source Software Engineering, Toronto, Ontario, Canada, pp. 48-51, May, 2001.