S
Scacchi, W., C. Jensen, J. Noll, and M. Elliott,
"Multi-Modal Modeling, Analysis and Validation of Open Source Software Requirements Processes",
First International Conference on Open Source Systems (OSS2005), Genova, Italy, pp. 1-8, July,11-15, 2005.
Scacchi, W.,
"Emerging Patterns of Intersection and Segmentation when Computerization Movements Interact ",
Computerization Movements and Technology Diffusion: From Mainframes to Ubiquitous Computing: Information Today, Inc., pp. 381-404, 2008.
Scacchi, W., R. Nideffer, and J. Adams,
"Collaborative Game Environments for Informal Science Education: DinoQuest and DinoQuest Online",
2008 International Symposium on Collaborative Technologies and Systems (CTS 2008), Irvine, CA, May 19-23, 2008.
Scacchi, W.,
"Modding as a Basis for Developing Game Systems",
1st Workshop on Games and Software Engineering (GAS'11), at the 33rd International Conference on Software Engineering, Waikiki, Honolulu, HI, ACM, May, 2011.
Scacchi, W.,
"Socio-Technical Design",
The Encyclopedia of Human-Computer Interaction: Berkshire Publishing Group, 2004.
Scacchi, W., C. Brown, and K. A. Nies,
"Exploring the Potential of Computer Games for Decentralized Command and Control",
Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 104, June 19-21, 2012.
Scacchi, W.,
"Free/Open Source Software Development: Recent Research Results and Emerging Opportunities",
European Software Engineering Conference and ACM SIGSOFT International Symposium on the Foundations of Software Engineering (ESEC/FSE 2007), Dubrovnik, Croatia, Sept 3-7, 2007.
Scacchi, W.,
"Case Studies and Practices in Local Game Jam Software Development Organization: A Software Engineering Perspective",
Foundations of Digital Games 2015 Workshop on Game Jams, Hackathons and Game Creation Events, Pacific Grove, CA, June, 2015.
Scacchi, W.,
"Experiences in Software Process Simulation and Modeling",
Journal of Systems and Software, vol. 46, no. 2/3, pp. 183-192, 1999.
Scacchi, W.,
"Process Models in Software Engineering",
Encyclopedia of Software Engineering, 2nd. Edition: Wiley, pp. 612-621, 2002.
Scacchi, W.,
"Modding as an Open Source Approach to Extending Computer Game Systems",
7th International Conference on Open Source Systems. Best Paper Award, Salvador, Brazil, pp. 62-74, 10/2011.
Scacchi, W., and T. A. Alspaugh,
"Challenges in the Development and Evolution of Secure Open Architecture Command and Control Systems",
18th International Command and Control Research and Technology Symposium, 2013 (ICCRTS), Alexandira, VA, pp. 1-17, June, 2013.
Scacchi, W..,
"Understanding Free/Open Source Software Evolution, revised version",
Software Evolution and Feedback: Theory and Practice: John Wiley and Sons Inc., New York, pp. 181-206, 2006.
Scacchi, W.,
"Hypertext for Software Engineering",
Encyclopedia of Software Engineering, 2nd: Wiley, 2001.
Scacchi, W., C. Brown, and K. A. Nies,
"Exploring the Potential of Virtual Worlds for Decentralized Command and Control",
Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 096, June 19-21, 2012.
Scacchi, W., C. Jensen, J. Noll, and M. Elliott,
"Multi-Modal Modeling, Analysis and Validation of Open Source Software Development Processes",
Intern. J. Internet Technology and Web Engineering, vol. 1, no. 3, pp. 49-63, 2006.