2016
Bhadra, A., J. Brown, H. Ke, C. Liu, E-J. Shin, X. Wang, and A. Kobsa,
"ABC3D - Using An Augmented Reality Mobile Game to Enhance Literacy in Early Childhood ",
IEEE International Conference on Pervasive Computing and Communication (PerCOM 2016), Syndey, Australia, IEEE, March, 2016.
Wang, Y., and D. Redmiles,
"Cheap Talk, Cooperation, and Trust in Global Software Engineering: An Evolutionary Game Theory Model with Empirical Support",
Empirical Software Engineering, October 15, 2015, vol. 21, issue 6, pp. 1-35, December, 2016.
Wang, Y., and D. Redmiles,
"The Diffusion of Trust and Cooperation in Teams with Individuals' Variations on Baseline Trust",
19th ACM Conference on Computer-Supported Cooperative Work & Social Computing (CSCW '16), San Francisco, CA, ACM, pp. 303-318, February, 2016.
Wang, Y., and D. Redmiles,
"Exploring Trust and Cooperation Development with Agent-Based Simulation in A Pseudo Scale-free Network",
19th International Conference on Supporting Group Work (GROUP '16), Sanibel Island, FL, ACM, pp. 121-130, Nov 13-16, 2016.
Kow, Y M., and B. Nardi,
"Rethinking Participatory Culture: Lessons from Core Teams in China",
Videogames and Virtual Realities in East Asia : Routledge, 2016.
Mark, G., Y. Wang, M. Niiya, and S. Reich,
"Sleep Debt in Student Life: Online Attention Focus, Facebook, and Mood",
ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2016), San Jose, CA, ACM, pp. 5517-5528, May 7-12, 2016.
Weidema, E. R. Q., C. Lopez, S. Nayebaziz, F. Spanghero, and A. van der Hoek,
"Toward Microtask Crowdsourcing Software Design Work",
3rd International Workshop on CrowdSourcing in Software Engineering (CSI-SE '16), Austin, TX, ACM, pp. 41-44, May 14-22, 2016.
2015
Fjeld, M.., P.. Woźniak, J.. Cowls, and B. Nardi,
"Ad-hoc encounters with big data: Engaging citizens in conversations around tabletops",
First Monday, vol. 20, no. 2, February, 2015.
Wang, Y., M. Niiya, G. Mark, S. M. Reich, and M. Warschauer,
"Coming of Age (Digitally): An Ecological View of Social Media Use among College Students",
18th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW), Vancouver, BC, Canada, pp. 571-582, March, 2015.
Wang, Y., M. Niiya, G. Mark, S. M. Reich, and M. Warschauer,
"Coming of Age (Digitally): An Ecological View of Social Media Use among College Students",
18th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW), Vancouver, BC, Canada, pp. 571-582, March, 2015.
Zhao, M., Y. Wang, and D. Redmiles,
Digital Art-Mediated Practices for Building Team Trust Over Distance,
: UCI Institute for Software Research, December, 2015.
Fraser, S. D., L. Bak, R. DeLine, N. Feamster, L. Kuper, C. V. Lopes, and P. Wu,
"The Future of Programming Languages and Programmers",
2015 ACM SIGPLAN International Conference on Systems, Programming, Languages and Applications: Software for Humanity (Companion Proceedings), Pittsburgh, PA, ACM, pp. 63-66, October, 2015.
Wang, D., and G. Mark,
"Internet Censorship in China: Examining User Awareness and Attitudes",
ACM Transactions on Computer-Human Interaction (TOCHI), vol. 22, no. 6, December, 2015.
Jiang, L., C. Wagner, and B. Nardi,
"Not Just in it for the Money: A Qualitative Investigation of Workers’ Perceived Benefits of Micro-task Crowdsourcing",
48th Annual Hawaii International Conference on System Sciences (HICSS), Kauai, Hawaii, pp. 773-781, January, 2015.
Ling, J.., and C. Wagner,
"Perceptions of Justice or Injustice as Determinant of Contributor Defections from Online Communities",
Journal of the Association for Information Science and Technology (JASIST), vol. 66, issue 7, March, 2015.
Lee, H.., M.. Bellato, S.. Jain, F.. Spanghero, R.. Singer-heinze, Y.-W.. Lin, S.. Gupta, G.. Ward, and A. Kobsa,
"Racial Violence Archive: Public Information System on Incidents of Violence during the Civil Rights Period. Best Presentation Award, Social Media Expo.",
iConference 2015, Newport Beach, CA, IDEALS, March 24-27, 2015.
Zhao, M., Y. Wang, and D. Redmiles,
"Strengthening Collaborative Groups through Art-mediated Self-expression",
IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), Atlanta, GA, pp. 177-181, October, 2015.
Niiya, M., S. M. Reich, Y. Wang, G. Mark, and M. Warschauer,
"Strictly by the Facebook: Unobtrusive Method for Differentiating Users",
18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing (CSCW), Vancouver, BC, Canada, pp. 159-162, March, 2015.
Niiya, M., S. M. Reich, Y. Wang, G. Mark, and M. Warschauer,
"Strictly by the Facebook: Unobtrusive Method for Differentiating Users",
18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing (CSCW), Vancouver, BC, Canada, pp. 159-162, March, 2015.
Wang, A. Inge, and B. Wu,
"The Use of Game Development in Computer Science and Software Engineering Education",
Computer Games and Software Engineering: CRC Press, Taylor and Francis, 2015.
Wang, A. Inge, and B. Wu,
"The Use of Game Development in Computer Science and Software Engineering Education",
Computer Games and Software Engineering: CRC Press, Taylor and Francis, 2015.