Lopes, C. V., T. Debeauvais, and A. Valadares,
"RESTful Massively Multi-User Virtual Environments: A feasibility study",
2012 IEEE International Games Innovation Conference (IGIC), Vancouver, Canada, pp. 1-4, Sept. 23-25, 2012.
Liu, C., and D. J. Richardson,
"RAIC: Architecting Dependable Systems through Redundancy and Just-In-Time Testing",
ICSE 2002 Workshop on Architecting Dependable Systems, Orlando, FL, May 25, 2002.
Liu, C., and D. J. Richardson,
"RAIC As a Mobile Agent Coordinator and a Component Mobilizer",
International Workshop on Mobile Agent Development and Applications at the 6th World Multiconference on Systemics, Cybernetics and Informatics (SCI'02), Orlando, FL, July 14-18, 2002.
Liu, C., and D. J. Richardson,
"Redundant Arrays of Independent Components",
Information & Computer Science, no. UCI/ICS-TR-02-09: Information and Computer Science, University of California, Irvine, March, 2002.
Lindtner, S., and B. Nardi,
"Realities that Matter: Doings and Makings of an Online Game, position paper",
Cultures of Virtual Worlds, Irvine, CA, April 25-28, 2008.
Lee, H.., M.. Bellato, S.. Jain, F.. Spanghero, R.. Singer-heinze, Y.-W.. Lin, S.. Gupta, G.. Ward, and A. Kobsa,
"Racial Violence Archive: Public Information System on Incidents of Violence during the Civil Rights Period. Best Presentation Award, Social Media Expo.",
iConference 2015, Newport Beach, CA, IDEALS, March 24-27, 2015.