ISR Bibliography

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Author Title Type [ Year(Desc)]
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1998
Oreizy, P., N. Medvidovic, and R. N. Taylor, "Architecture-Based Runtime Software Evolution", Proceedings of the 20th International Conference on Software Engineering (ICSE’98), Kyoto, Japan, 04/1998.
1999
Oreizy, P., and R. N. Taylor, "Coping with Application Inconsistency in Decentralized Software Evolution", Proceedings of the Second International Conference on the Principles of Software Evolution (IWPSE 2), Fukuoka, Japan, 1999.
2000
Medvidović, N., P. Oreizy, R. N. Taylor, R. Khare, and M. Guntersdorfer, An Architecture-Centered Approach to Software Environment Integration, , vol. 2001, no. March, 2000.
2001
van der Hoek, A., and E. Oh, "Adapting Game Technology to Support Individual and Organizational Learning", 13th International Conference on Software Engineering and Knowledge Engineering (SEKE '01), Buenos Aires, Argentina, June 13-15, 2001.
van der Hoek, A., and E. Oh, "Challenges in Using an Economic Cost Model for Software Engineering Simulation", 3rd International Workshop on Economics-Driven Software Engineering Research (EDSER '01), Toronto, Canada, May 14-15, 2001.
Khare, R., M. Guntersdorfer, P. Oreizy, N. Medvidović, and R. N. Taylor, "xADL: Enabling Architecture-Centric Tool Integration with XML", 34th Hawaii International Conference on System Sciences (HICSS-34), Software mini-track, Maui, Hawaii, January 3-6, 2001.
2002
Taylor, R. N., M.. Clark, and others, Proposal for a School of Design at the University of California, Irvine, , November, 2002.
Oh Navarro, E., and A. van der Hoek, "Towards Game-Based Simulation as a Method of Teaching Software Engineerin", Thirty-second ASEE/IEEE Frontiers in Education Conference, Boston, MA, November, 2002.
2003
Oreizy, P., and R. N. Taylor, "Decentralized Software Evolution", Technical Report, no. UCI-ISR-03-10: Institute for Software Research, University of California, Irvine, September, 2003.
Baker, A., E. Oh Navarro, and A. van der Hoek, "An Experimental Card Game for Teaching Software Engineering", 16th International Conference on Software Engineering Education and Training (CSEET '03), Madrid, Spain, pp. 216–223, March, 2003.
Baker, A., E. Oh Navarro, and A. van der Hoek, "Introducing Problems and Programmers, an Educational Software Engineering Card Game", Software Engineering Notes, vol. March, pp. 7–8, 2003.
Baker, A., E. Oh Navarro, and A. van der Hoek, "Problems and Programmers: An Educational Software Engineering Card Game", Twenty-fifth International Conference on Software Engineering (ICSE 2003), Portland, OR, pp. 614–619, May, 2003.
De Souza, C. R. B., H. L. R. Oliveira, C. R. P. da Rocha, K. M. Gonçalves, and D. F. Redmiles, "Using Critiquing Systems for Inconsistency Detection in Software Engineering Models", 15th International Conference on Software Engineering and Knowledge Engineering (SEKE 2003), San Francisco, CA, July 1-3, 2003.
2004
Oh Navarro, E., and A. van der Hoek, "SimSE: An Interactive Simulation Game For Software Engineering Education", Computers and Advanced Technology in Education (CATE 2004), Kauai, Hawaii, August 16-18, 2004.
Oh Navarro, E., and A. van der Hoek, "Software Process Modeling for an Educational Software Engineering Simulation Game", Software Process Improvement and Practice special issue containing expanded best papers from the Fifth International Workshop on Software Process Simulation and Modeling, vol. 10, no. 3, pp. 311-325, 2004.
Oh Navarro, E., and A. van der Hoek, "Software Process Modeling for an Interactive, Graphical, Educational Software Engineering Simulation Game", Fifth International Workshop on Software Process Simulation and Modeling (ProSim '04), in conjunction with ICSE 2004, pp. 171–176, May, 2004.
Baker, A., E. Oh Navarro, and A. van der Hoek, "Teaching Software Engineering using Simulation Games", International Conference on Simulation in Education (ICSiE '04), San Diego, CA, pp. 9–14, January 18-21, 2004.
2005
Oh Navarro, E., and A. van der Hoek, "Design and Evaluation of an Educational Software Process Simulation Environment and Associated Model", Eighteenth Conference on Software Engineering Education & Training, pp. 25-32, February, 2005.
Oh Navarro, E., and A. van der Hoek, "Design and Evaluation of an Educational Software Process Simulation Environment and Associated Model", Conference on Software Engineering Education and Training, 2005.
Jensen, C., and W. Scacchi, "Experiences in Discovering, Modeling, and Reenacting Open Source Software Development Processes", Software Process Workshop (SPW05): Unifying the Software Process Spectrum, Beijing, China, Springer-Verlag, pp. 442-469, May, 2005.
Baker, A., E. Oh Navarro, and A. van der Hoek, "An Experimental Card Game for Teaching Software Engineering Processes", Journal of Systems and Software, special issue containing invited and expanded best papers from the 2003 International Conference on Software Engineering & Training (CSEET '03), vol. 75, no. 1-2, 3-16, 2005.
Oh Navarro, E., and A. van der Hoek, "Scaling up: How Thirty-two Students Collaborated and Succeeded in Developing a Prototype Software Design Environment", Eighteenth Conference on Software Engineering Education & Training, pp. 155-162, February, 2005.
Birkhölzer, T., E. Oh Navarro, and A. van der Hoek, "Teaching by Modeling instead of by Models", Sixth International Workshop on Software Process Simulation and Modeling (ProSIM 2005), held in conjunction with ICSE 2005, St. Louis, MO, May, 2005.
2006
Scacchi, W., and C. Jensen, "Experiences in Discovering, Modeling, and Reenacting Open Source Software Development Processes", Software Process Workshop, Unifying the Software Process Spectrum, Beijing, China, Springer-Verlag, pp. 442-469, 2006.
Oinn, T., M. Greenwood, M. Addis, N. M. Alpdemir, J. Ferris, K. Glover, C. Goble, A. Goderis, D. Hull, D. Marvin, et al., "Taverna: Lessons in Creating a Workflow Environment for the Life Sciences", Concurrency and Computation: Practice and ExperienceConcurrency and Computation: Practice and Experience, vol. 18, no. 10, pp. 1067-1100, 2006.

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