ISR Bibliography

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Lemos, O., S. Bajracharya, J. Ossher, P. Masiero, and C. Lopes, "A Test-Driven Approach to Code Search and its Application to the Reuse of Auxiliary Functionality", Information and Software TechnologyInformation and Software Technology, vol. 53, no. 4, April, 2011.
Lemos, O. Augusto La, A. Carvalho de Paula, H. Sajnani, and C. V. Lopes, "Can the use of types and query expansion help improve large-scale code search?", IEEE 15th International Working Conference on Source Code Analysis and Manipulation (SCAM 2015), Bremen, Germany, pp. 41-50, September, 2015.
Leon, P., A. Kobsa, and C. Nguyen, Contextual Determinants for Users’ Acceptance of Personal Data Processing: A Multinational Analysis, , no. UCI-ISR-16-5: UCI Institute for Software Research, December, 2016.
Leonard, P. M., B. A. Nardi, and J. Kallinikos, Materiality and Organizing: Social Interaction in a Technological World, : Oxford University Press, USA, pp. 384, 2012.
Leonardi, P. M., D. E. Bailey, E. H. Diniz, D. Sholler, and B. Nardi, "Multiplex Appropriation in Complex Systems Implementation: The Case of Brazil’s Correspondent Banking System", MIS Quarterly, vol. 40, issue 2, pp. 461-473, June, 2016.
Li, J., M. X. Zhou, H. Yang, and G. Mark, "Confiding in and Listening to Virtual Agents: The Effect of Personality", 22nd International Conference on Intelligent User Interfaces (IUI '17), Limassol, Cyprus , ACM, pp. 275-286, March 13-16, 2017.
Li, Y.., A.. Kobsa, B.. Knijnenburg, and M.-H.. Carolyn Nguyen, "Cross-Cultural Privacy Prediction", Proceedings on Privacy Enhancing TechnologiesProceedings on Privacy Enhancing Technologies, vol. 3, no. 2, pp. 113-132, April, 2017.
Li, Y.., B.. Knijnenburg, A. Kobsa, and C.. Nguyen, "Cross-Cultural Privacy Prediction", Privacy Personas and Segmentation Workshop, 2015 Symposium On Usable Privacy and Security (SOUPS), Ottawa, Canada, July 22-24, 2015.
Li, Y., "Cross-Cultural Differences in the Contextual Information Norms in Users’ Privacy Decision-Making", Doctoral Dissertation, 2019.
Liebow, E., V. R. Dominguez, P. Neal Peregrine, T. L. McCarty, M. Nichter, B. Nardi, and J. Leeman, "On Evidence and the Public Interest", American Anthropologist, vol. 115, no. 4, pp. 642-655, December, 2013.
Lim, T., and B. Nardi, "A Study of Raiders with Disabilities in World of Warcraft", Sixth International Conference on the Foundations of Digital Games, Bordeaux, France, June 28-July 1, 2011.
Lin, J-W., R. Jabbarvand, J. Garcia, and S. Malek, "Nemo: Multi-Criteria Test-Suite Minimization with Integer Nonlinear Programming", International Conference of Software Engineering (ICSE 2018), May, 2018.
Lindtner, S., K. Anderson, and P. Dourish, "Multi-sited Design: An Approach Towards Addressing Design-Use Relations in Transnational Processes.", CHI 2011 Workshop on Transnational HCI, Vancouver, BC, May 7-12, 2011.
Lindtner, S., B. Nardi, Y. Wang, S. Mainwaring, H. Jing, and W. Liang, "A Hybrid Cultural Ecology: World of Warcraft in China", Conference on Computer Supported Cooperative Work (CSCW 2008), San Diego, CA, November 8-12, 2008.
Lindtner, S., J. Chen, G. Hayes, and P. Dourish, "Towards a Framework of Publications: Re-encountering Media Sharing and its User", ACM Transactions on Computer-Human InteractionACM Transactions on Computer-Human Interaction, vol. 18, no. 2, pp. 23, June, 2011.
Lindtner, S., and B. Nardi, "Realities that Matter: Doings and Makings of an Online Game, position paper", Cultures of Virtual Worlds, Irvine, CA, April 25-28, 2008.
Lindtner, S., K. Anderson, and P. Dourish, "Cultural Appropriation: Information Technologies as Sites of Transnational Imagination", ACM Conf. Computer-Supported Cooperative Work (CSCW 2012), Seattle, WA, February 11-15, 2012.
Lindtner, S., and B. Nardi, "Mixed Realities in China's Internet Cafes, position paper", Workshop on Urban Mixed Realities, held in conjuntion with CHI 2008, Florence, Italy, April 5-10, 2008.
Lindtner, S., G. D. Hertz, and P. Dourish, "Emerging Sites of HCI Innovation: Hackerspaces, Hardware Startups and Incubators", SIGCHI Conference on Human Factors in Computing Systems (CHI 2014), Toronto, Canada, ACM, pp. 439-448, April 26-May 1, 2014.
Lindtner, S., S. Mainwaring, P. Dourish, and Y. Wang, "Situating Productive Play: Online Gaming Practices and Guanxi in China", Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I, Uppsala, Sweden, Springer-Verlag, pp. 328-341, 2009.
Lindtner, S., and P. Dourish, "The Promise of Play: A New Approach Towards Productive Play", Games and CultureGames and Culture, vol. 6, no. 5, pp. 453-478, September, 2011.
Lindtner, S., and B. Nardi, "Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces", Forty-First Hawaii International Conference on System Sciences (HICSS-41), Waikoloa, Hawaii, January 7-10, 2008.
Lindtner, S., "Cultivating Creative China: Making and Remaking Cities, Citizens, Work & Innovation", Doctoral Dissertation: University of California, Irvine, 2012.
Lindtner, S., B. Nardi, Y. Wang, S. Mainwaring, H. Jing, and W. Liang, "A hybrid cultural ecology: world of warcraft in China", Proceedings of the 2008 ACM conference on Computer supported cooperative work, San Diego, CA, USA, ACM, pp. 371-382, 2008.
Ling, J.., and C. Wagner, "Perceptions of Justice or Injustice as Determinant of Contributor Defections from Online Communities", Journal of the Association for Information Science and Technology (JASIST), vol. 66, issue 7, March, 2015.

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