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Game Culture Research

The fantasy genre has captivated our attention in popular media for decades, providing us with inspiring imagery of valiant fighters and enchanting spell casters.  Guild Wars 2, a massively multiplayer online game (MMO), introduces a range of races and characters not found in the traditional fantasy genre.  When first experiencing a new fantasy world, does knowledge and information gained from previously consumed media influence players’ interpretations of new fantasy environments?

Research Area(s): 
Project Dates: 
January 2013