ISR Bibliography

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Author Title [ Type(Desc)] Year
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Book Chapter
Nardi, B., "Appropriating Theory", Theory Development in Information: Reflecting on the Process, Austin, University of Texas Press, pp. 204-221, 2016.
Zimmerman, A., and B. Nardi, "The Competition to Be Big: An Analysis of LTER and NEON", Collaboration in the New Life Sciences, Surrey, England, Ashgate, 2010.
Kou, Y., B. Semaan, and B. Nardi, "A Confucian Look at Internet Censorship in China", 16th IFIP TC.13 International Conference on Human-Computer Interaction (INTERACT 2017), Lecture Notes in Computer Science, vol. 10513: Springer, pp. p. 377-398, Sept 25-29, 2017.
Kow, Y M., and B. Nardi, "Culture and Creativity: World of Warcraft Modding in China and the U.S.", Online Worlds: Convergence of the Real and the VirtualOnline Worlds: Convergence of the Real and the Virtual, Heidelberg, Springer, 2009.
Nardi, B., and H. Ekbia, "Developing a political economy perspective for sustainable HCI", Digital Technology and Sustainability - Engaging the Paradox, Eds. Mike Hazes and Lisa P. Nathan, vol. 86. Issue 102, pp. 86-102, 2018.
Ekbia, H.., and B.. A. Nardi, "Inverse Instrumentality: How Technologies Objectify Patients and Players", Materiality and Organizing: Social Interaction in a Technological World: Oxford University Press, 2012.
Ekbia, H.., and B.. A. Nardi, "Inverse Instrumentality: How Technologies Objectify Patients and Players", Materiality and Organizing: Social Interaction in a Technological World: Oxford University Press, 2012.
Kow, Y M., and B. Nardi, "Rethinking Participatory Culture: Lessons from Core Teams in China", Videogames and Virtual Realities in East Asia : Routledge, 2016.
Nardi, B., "The Role of Human Computation in Sustainability, or, Social Progress is Made of Fossil Fuels", Handbook of Human Computation, New York, Springer, 2013.
Fisher, D., and B. Nardi, "Soylent and ContactMap: Tools for Constructing the Social Workscape.", Integrated Workscapes, Cambridge, MIT Press, 2006.
Kallinikos, J., and B. Nardi, "Technology, Agency and Community: The Case of Modding in World of Warcraft", Industrial Informatics: Design, Use, and Innovation, Philadelphia, IGI Publishing, 2010.
Choontanom, T., and B. Nardi, "Theorycrafting: The Art and Science of Using Numbers to Interpret the World", Games, Learning, and Society: Learning and Meaning in the Digital Age, London, Cambridge University Press, pp. 185-209, 2012.
Nardi, B., "When Fieldnotes Seem to Write Themselves: Ethnography Online", eFieldnotes: Makings of Anthropology in a Digital World, Philadelphia, University of Pennsylvania Press, 2015.
Conference Paper
Debeauvais, T., B. A. Nardi, C. V. Lopes, N. Yee, and N. Ducheneaut, "10,000 gold for 20 dollars: an exploratory study of World of Warcraft gold buyers", International Conference on the Foundations of Digital Games (FDG '12), Raleigh, NC, May 29- June 1, 2012.
Muralikumar, M. Devii, and B. Nardi, "Addressing LIMITS through Food Tracking", Computing within LIMITS Workshop, Toronto, Canada, ACM, May 13-15, 2018.
Kaptelinin, V., and B. Nardi, "Affordances in HCI: Toward a mediated action perspective", ACM SIGCHI Conference on Human Factors in Computing Systems. Best Paper Award, Austin, TX, May 5-10, 2012.
Lustig, C.., and B. Nardi, "Algorithmic Authority: The Case of Bitcoin", 48th Annual Hawaii International Conference on System Sciences (HICSS), Kauai, Hawaii, pp. 743-752, January, 2015.
Nardi, B., D. Schiano, and M. Gumbrecht, "Blogging as Social Activity, or, Would You Let 900 Million People Read Your Diary?", Conference on Computer-Supported Cooperative Work (CSCW 2004), Chicago, IL, New York: ACM Press, pp. 222-228, November 6-10, 2004.
Cervantes, R., and B. Nardi, "Building a Mexican Startup Culture over the Weekends", 4th International Conference on Intercultural Collaboration (ICIC '12), Bengaluru, India, March 21-23, 2012.

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