ISR Bibliography

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C
Cotran, L. C., and R. N. Taylor, "Developing Requirements in an Established Domain Using Tags and Metadata", Workshop on Requirements Engineering for Systems, Services and Systems-of-Systems (RESS), 2011 , Trento, Italy, pp. 24 - 27, Aug 29 - SEpt 2, 2011.
Cotran, L. C., E. M. Dashofy, and R. N. Taylor, A Tagging-Based Approach for Eliciting Engineering Requirements in Established Domains, , no. UCI-ISR-12-12: UCI Institute for Software Research, December, 2012.
Cotran, L. C., "A Tagging-Based Approach for Eliciting Requirements in Established Domains", Doctoral Dissertation: University of California, Irvine, 2013.
Cramer, S. C., R. Zhou, M. Ingemanson, J. J. Choi, K. M. Wu, A. Kaur, F. Erani, D. Z. Yang, N. Khaturi, J. M. Cassidy, et al., "Targeted Training of a Motor-parietal Circuit Improves Its Behavioral Output", Stroke, vol. 48, no. Suppl 1, pp. A11-A11, Feb 1, 2017.
Cranor, L. F., J. Reagle, and M. S. Ackerman, "Beyond Concern: Understanding Net Users' Attitudes about Online Privacy", The Internet Upheaval: Raising Questions, Seeking Answers in Communications Policy, Cambridge, Massachusetts, MIT Press, pp. 47-70, 2000.
Cranor, L F., J. Reagle, and M. S. Ackerman, "Beyond Concern: Understanding Net Users' Attitudes About Online Privacy", TR, no. 99.4.3: AT&T Labs - Research, 1999.
Crenshaw, N., J. LaMorte, and B. Nardi, ""Something We Loved That Was Taken Away": Community and Neoliberalism in World of Warcraft", 50th Hawaii International Conference on System Sciences, Waikoloa, HI, ScholarSpace, University of Hawaii at Manoa, pp. 10 pages, Jan 4, 2017.
Crenshaw, N., and B. Nardi, "“It Was More than Just the Game, It Was the Community”: Social Affordances in Online Games", 49th Hawaii International Conference on System Sciences (HICSS 2016), Koloa, HI, IEEE, pp. 3781-3790, January 5-8, 2016.
Crenshaw, N., "Social Experience in World of Warcraft: Technological and Ideological Mediations", Doctoral Dissertation: University of California, Irvine, 2017.
Crenshaw, N., and B. Nardi, "NPCs as Social Mediators in Massively Multiplayer Online Games", Social Believability in Games Workshop (SBG 2015) held in conjunction with the Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-15), Santa Cruz, CA, AAAI, pp. 89, November 15, 2016.
Crenshaw, N.., and B. Nardi, "What’s in a Name? Naming Practices in Online Video Games", The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), London, England, pp. 67-76, October, 2014.
Critchlow, M., K. Dodd, J. Chou, and A. van der Hoek, "Refactoring Product Line Architectures", First International Workshop on Refactoring: Achievements, Challenges, and Effects (REFACE '03), in conjunction with WCRE 2003, Victoria, British Columbia, Canada, pp. 23–26, November 13, 2003.
Czerwinski, M., R.. Gilad-Bachrach, S.. Iqbal, and G.. Mark, "Challenges for Designing Notifications for Affective Computing Systems", 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct (UbiComp '16), Heidelberg, Germany, ACM Press, pp. 1554-1559, Sept 12-16, 2016.
D
Dabbish, L., G. Mark, and V. M. Gonzalez, "Why Do I Keep Interrupting Myself?: Environment, Habit and Self-Interruption", Twenty-ninth annual SIGCHI Conference on Human Factors in Computing Systems, Vancouver, BC, Canada, May 7-11, 2011.
Damiani, E., B. Fitzgerald, W. Scacchi, M. Scotto, and G. Succi, Open Source Systems, : Springer, 2006.
Dash, A., and B. Demsky, "Software Transactional Distributed Shared Memory", Technical Report, no. UCI-ISR-09-2, February, 2009.
Dash, A., and B. Demsky, "Automatically Generating Symbolic Prefetches for Distributed Transactional Memories", Proceedings of the ACM/IFIP/USENIX 11th International Middleware Conference, Bangalore, India, November, 2010.
Dash, A., and B. Demsky, "Integrating Caching and Prefetching Mechanisms in a Distributed Transactional Memory", IEEE Transactions on Parallel and Distributed SystemsIEEE Transactions on Parallel and Distributed Systems, vol. 22, no. 8, pp. 1284-1298, August, 2011.
Dashofy, E. M., N. Medvidović, and R. N. Taylor, "Using Off-the-Shelf Middleware to Implement Connectors in Distributed Software Architectures", 21st International Conference on Software Engineering (ICSE'99), Los Angeles, CA, pp. 3-12, May 16-22, 1999.
Dashofy, E. M., H. Asuncion, S. A. Hendrickson, G. Suryanarayana, J. C. Georgas, and R. N. Taylor, "ArchStudio 4: An Architecture-Based Meta-Modeling Environment", 29th International Conference on Software Engineering (ICSE 2007), vol. Informal Research Demonstrations, Companion Volume, Minneapolis, MN, pp. 67-68, May 20-26, 2007.
Dashofy, E. M., "Supporting Stakeholder-Driven, Multi-View Software Architecture Modeling", Information and Computer Science, Irvine, CA, University of California, Irvine, pp. 294, 2007.
Dashofy, E. M., and A. van der Hoek, "Representing Product Family Architectures in an Extensible Architecture Description Language", International Workshop on Product Family Engineering (PFE-4), pp. 330-341, October, 2001.
Dashofy, E. M., A. van der Hoek, and R. N. Taylor, "A Highly-Extensible, XML-Based Architecture Description Language", Working IEEE/IFIP Conference on Software Architecture (WICSA 2001), Amsterdam, The Netherlands, August 28-31, 2001.
Dashofy, E. M., "Issues in Generating Data Bindings for an XML Schema-Based Language", Workshop on XML Technologies in Software Engineering (XSE 2001), Toronto, Canada, May 15, 2001.
Dashofy, E., A. van der Hoek, and R. N. Taylor, "A Comprehensive Approach for the Development of XML-Based Software Architecture Description Languages", ACM Transactions on Software Engineering and Methodology (TOSEM), vol. 14, no. 2, pp. 199-245, April, 2005.

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