ISR Bibliography

Export 72 results:
[ Author(Asc)] Title Type Year
Filters: Author is Scacchi, Walt  [Clear All Filters]
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
S
Scacchi, W., "Redesigning Contracted Service Procurement for Internet-based Electronic Commerce: A Case Study", Journal of Information Technology and Management, vol. 2, no. 3, pp. 313-334, 2001.
Scacchi, W., "Modding as a Basis for Developing Game Systems", 1st Workshop on Games and Software Engineering (GAS'11), at the 33rd International Conference on Software Engineering, Waikiki, Honolulu, HI, ACM, May, 2011.
Scacchi, W., "Socio-Technical Design", The Encyclopedia of Human-Computer Interaction: Berkshire Publishing Group, 2004.
Scacchi, W., C. Brown, and K. A. Nies, "Exploring the Potential of Computer Games for Decentralized Command and Control", Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 104, June 19-21, 2012.
Scacchi, W., "Free/Open Source Software Development: Recent Research Results and Emerging Opportunities", European Software Engineering Conference and ACM SIGSOFT International Symposium on the Foundations of Software Engineering (ESEC/FSE 2007), Dubrovnik, Croatia, Sept 3-7, 2007.
Scacchi, W., "Case Studies and Practices in Local Game Jam Software Development Organization: A Software Engineering Perspective", Foundations of Digital Games 2015 Workshop on Game Jams, Hackathons and Game Creation Events, Pacific Grove, CA, June, 2015.
Scacchi, W., and T. A. Alspaugh, "Achieving Better Buying Power for Mobile Open Architecture Software Systems Through Diverse Acquisition Scenarios", 13th Annual Acquisition Research Symposium, Monterey, CA, Naval Postgraduate School, May 4, 2016.
Scacchi, W., "Experiences in Software Process Simulation and Modeling", Journal of Systems and Software, vol. 46, no. 2/3, pp. 183-192, 1999.
Scacchi, W., "Computer game mods, modders, modding, and the mod scene", First Monday, vol. 15, no. 5, 2010.
Scacchi, W., "Process Models in Software Engineering", Encyclopedia of Software Engineering, 2nd. Edition: Wiley, pp. 612-621, 2002.
Scacchi, W., "Modding as an Open Source Approach to Extending Computer Game Systems", 7th International Conference on Open Source Systems. Best Paper Award, Salvador, Brazil, pp. 62-74, 10/2011.
Scacchi, W., "Emerging Patterns of Intersection and Segmentation when Computerization Movements Interact", Working paper presented at the CRITO Social Informatics Workshop, March, 2005.
Scacchi, W., and T. A. Alspaugh, "Challenges in the Development and Evolution of Secure Open Architecture Command and Control Systems", 18th International Command and Control Research and Technology Symposium, 2013 (ICCRTS), Alexandira, VA, pp. 1-17, June, 2013.
Scacchi, W., and C. Jensen, "Governance in Open Source Software Development Projects: Towards a Model for Network-Centric Edge Organizations", 13th International Command and Control Research and Technology Symposium, Bellevue, WA, June 17, 2008.
Scacchi, W.., "Understanding Free/Open Source Software Evolution, revised version", Software Evolution and Feedback: Theory and Practice: John Wiley and Sons Inc., New York, pp. 181-206, 2006.
Scacchi, W., "Winners and Losers in Large-Scale Software Development: A Multi-Decade Perspective", Computer, vol. 51, issue 11 , November 2018, In Press.
Scacchi, W., "Hypertext for Software Engineering", Encyclopedia of Software Engineering, 2nd: Wiley, 2001.
Scacchi, W., and others, Towards a Science of Free/Open Source Systems, FOSS 2010 Workshop Final Report, Prepared for the Computing Community Consortium, : Computing Community Consortium, Fall, 2010.
Scacchi, W., "When is Free/Open Source Software Development Faster, Better and Cheaper than Software Engineering", Free/Open Source Software Development: IDEA Press, 2004.
Scacchi, W., C. Brown, and K. A. Nies, "Exploring the Potential of Virtual Worlds for Decentralized Command and Control", Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 096, June 19-21, 2012.
Scacchi, W., C. Jensen, J. Noll, and M. Elliott, "Multi-Modal Modeling, Analysis and Validation of Open Source Software Development Processes", Intern. J. Internet Technology and Web Engineering, vol. 1, no. 3, pp. 49-63, 2006.
Scacchi, W., R. Lim, and M. Yampolsky, Making Learning Fun: An Analysis of Game Design in Science Learning Games, , no. UCI-ISR-14-3: UC Irvine Institute for Software Research, 10/2014.

Pages