ISR Bibliography

Export 1454 results:
Author Title Type [ Year(Asc)]
2014
Gabrielova, E., and C. V. Lopes, "Impact of Event Filtering on OpenSimulator Server Performance", Summer Simulation Conference (SummerSim'14), Monterey, CA, July, 2014.
Wu, H., B. P. Knijnenburg, and A. Kobsa, "Improving the prediction of users’ disclosure behavior… by making them disclose more predictably?", Workshop on Privacy Personas and Segmentation held in conjunction with the 2014 Symposium On Usable Privacy and Security (SOUPS), Menlo Park, CA, July 9, 2014.
Knijnenburg, B., and A. Kobsa, "Increasing Sharing Tendency Without Reducing Satisfaction: Finding the Best Privacy-Settings User Interface for Social Networks", 35th International Conference on Information Systems, Auckland, New Zealand, December 14-17, 2014.
Marczak, S., B. Al-Ani, D. Redmiles, and R. Prikladnicki, "The Interplay among Trust, Risk, and Reliance in Global Systems Engineering Teams", IEEE 9th International Conference on Global Software Engineering (ICGSE), Shanghai, China, pp. 46-55, August, 2014.
Liu, L.., C. Wagner, R.K.F.. Ip, and A.. Shum, "Learning Effects of Virtual Game Worlds: An Empirical Investigation of Immersion Enjoyment and Performance", America's Conference on Information Systems (AMICS 2014), Savannah, Georgia, August 7-9, 2014.
Kobsa, A., B. P. Knijnenburg, and B. Livshits, "Let’s Do It at My Place Instead? Attitudinal and Behavioral Study of Privacy in Client-Side Personalization", SIGCHI Conference on Human Factors in Computing Systems (CHI 2014), Toronto, Canada, pp. 81-90, April 26-May1, 2014.
Cohn, M., "Lifetimes and Legacies: Temporalities of sociotechnical change in a long-lived system", Doctoral Dissertation: University of California, Irvine, 2014.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "The “lonely gamer” revisited", Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
Scacchi, W., R. Lim, and M. Yampolsky, Making Learning Fun: An Analysis of Game Design in Science Learning Games, , no. UCI-ISR-14-3: UC Irvine Institute for Software Research, 10/2014.
LaToza, T.D.., W.B.. Towne, C.. Adriano, and A. van der Hoek, "Microtask Programming: Building Software with a Crowd", Twenty-seventh Symposium on User Interface Software and Technology (UIST), Honolulu, HI, ACM, pp. 43-54, October, 2014.
Mark, G., I. Guy, S. Kremer-Davidson, and M. Jacovi, "Most Liked, Fewest Friends: Patterns of enterprise social media use", 17th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW '14), Vancouver, Canada, ACM, pp. 393-404, Mar. 14-18, 2014.
De Choudhury, M., A. Monroy-Hernandez, and G. Mark, ""Narco" Emotions: Affect and desensitization in social media during the Mexican Drug War", SIGCHI Conference on Human Factors in Computing Systems (CHI'14), Toronto, Canada, ACM, pp. 3563-3572, Apr. 26- May 1, 2014.
Wang, Y., P. Wagstrom, E. Duesterwald, and D. Redmiles, "New Opportunities for Extracting Insights from Cloud Based IDEs", 36th International Conference on Software Engineering (ICSE 2014), New Ideas and Emergent Results Track, Hyderabad, India, May 31-June 7, 2014.
Dourish, P., "NoSQL: The Shifting Materialities of Database Technology", Computational CultureComputational Culture, vol. 4, November, 2014.
Kaye, J., and P. Dourish, Personal and Ubiquitous Computing: Special issue on science fiction and ubiquitous computing, , vol. 18(4), April, 2014.
Mark, G., and Y. Ganzach, "Personality and Internet Usage: A large-scale representative study of young adults", Computers in Human BehaviorComputers in Human Behavior, vol. Vol. 36, pp. 274-281, July 31, 2014.
Kelly, S., and B. Nardi, "Playing with sustainability: Using video games to simulate futures of scarcity", First MondayFirst Monday, vol. 19, no. 5, May 5, 2014.
Sajnani, H., V. Saini, J. Ossher, and C. Videira Lopes, "Is Popularity a Measure of Quality? An Analysis of Maven Components", IEEE International Conference on Software Maintenance and Evolution (ICSME), Victoria, BC, Canada, pp. 231 - 240, September, 2014.
Taylor, R. N., "Predicting the Future of Computers in Schools – A Reflection Paper?", Reflections on the History of Computers in Education: Springer Berlin Heidelberg, pp. 339-346, 2014.
Sajnani, H. A., and C. V. Lopes, "Probabilistic Component Identification", 7th India Software Engineering Conference (ISEC'14), Chennai, India, ACM, Feb. 19-21, 2014.
Kobsa, A., M.. Zhou, M.. Ester, and Y.. Koren, Proceedings of the Eighth ACM Conference on Recommender Systems (RecSys '14). Foster City, CA., : ACM, October, 2014.
Mehrabi, J., B. Penzenstadler, and D. Richardson, Project Cognatio: Developing a System for Medication Adherence (Evaluation of Requirements Engineering for Sustainability), , no. UCI-ISR-14-4: UC Irvine Institute for Software Research, October, 2014.
Dourish, P., "Reading and Interpreting Ethnography", HCI Ways of Knowing: Springer, pp. 1-23, 2014.
Baumer, E. P. S., M. G. Ames, J. R. Brubaker, J. Burrell, and P. Dourish, "Refusing, Limiting, Departing: Why we should study technology non-use", SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 65-68, April 26-May 1, 2014.
Dourish, P., and G. Bell, ""Resistance is Futile": Reading Science Fiction Alongside Ubiquitous Computing", Personal and Ubiquitous Computing, vol. 18, issue 4, pp. 769-778, Apr 2014.

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