ISR Bibliography

Export 1617 results:
Author [ Title(Desc)] Type Year
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
Abdullah, S., M. Czerwinski, G. Mark, and P. Johns, "Shining (Blue) Light on Creative Ability", International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2016) , Heidelberg, Germany, ACM, pp. 793-804, September, 2016.
Irani, L., P. Dourish, and M. Mazmanian, "Shopping for sharpies in Seattle: mundane infrastructures of transnational design", Proceedings of the 3rd international conference on Intercultural collaboration, Copenhagen, Denmark, ACM, pp. 39-48, August 19-20, 2010.
Reyes, A. A., and D. Richardson, "Siddhartha: A Method for Developing Domain-specific Test Driver Generators", 14th IEEE International Conference on Automated Software Engineering (ASE '99), Cocoa Beach, FL, USA, pp. 81-90, 12-15 Oct. 1999.
Suryanarayana, G., and R. N. Taylor, "SIFT: A Simulation Framework for Analyzing Decentralized Reputation-based Trust Models", Technical Report, no. UCI-ISR-07-5: Institute for Software Research, University of California, Irvine, August, 2007.
Mirzaei, N., H. Bagheri, R. Mahmood, and S. Malek, "SIG-Droid: Automated System Input Generation for Android Applications", IEEE 26th International Symposium on Software Reliability Engineering (ISSRE 2015), Gaithersbury, MD, IEEE, pp. 461 - 471, November, 2015.
Navarro, E., "SimSE: A Software Engineering Simulation Environment for Software Process Education", Doctoral Dissertation: University of California, Irvine, 2006.
Oh Navarro, E., and A. van der Hoek, "SimSE: An Interactive Simulation Game For Software Engineering Education", Computers and Advanced Technology in Education (CATE 2004), Kauai, Hawaii, August 16-18, 2004.
Jensen, C., and W. Scacchi, "Simulating an Automated Approach to Discovery and Modeling of Open Source Software Development Processes", ProSim'03 Workshop on Software Process Simulation and Modeling, Portland, OR, May, 2003.
Lopes, C. V., "Simulating Cities: A Software Engineering Perspective", Programming Languages and Systems: Proceedings of the 25th European Symposium on Programming (ESOP 2016), LNCS 9632, no. 9632: Springer, pp. 1-14, 04/2016.
Lopes, C. V., "Simulating Cities: A Systems Design Perspective (Keynote)", 15th International Conference on Modularity Companion, Málaga, Spain, ACM, pp. 3-3, March, 2016.
Irani, L., G. Hayes, and P. Dourish, "Situated Practices of Looking: Visual Practice in an Online World", ACM Conf. on Computer-Supported Cooperative Work (CSCW 2008), San Diego, CA, 2008.
Irani, L. C., G. R. Hayes, and P. Dourish, "Situated practices of looking: visual practice in an online world", Proceedings of the 2008 ACM conference on Computer supported cooperative work, San Diego, CA, USA, ACM, pp. 187-196, 2008.
Anderson, K., and P. Dourish, "Situated Privaces: Do you know where you mother [trucker] is?", HCI International, Las Vegas, NV, July, 2005.
Lindtner, S., S. Mainwaring, P. Dourish, and Y. Wang, "Situating Productive Play: Online Gaming Practices and Guanxi in China", Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I, Uppsala, Sweden, Springer-Verlag, pp. 328-341, 2009.
Book, M., and A. van der Hoek, "Sketching with a Purpose: Moving from Supporting Modeling to Supporting Software Engineering Activities.", 11th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2018), an ICSE 2018 workshop, Gothenburg, Sweden, pp. 93-96, May 27, 2018.
Mark, G., Y. Wang, M. Niiya, and S. Reich, "Sleep Debt in Student Life: Online Attention Focus, Facebook, and Mood", ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2016), San Jose, CA, ACM, pp. 5517-5528, May 7-12, 2016.
Stufflebeam, W., A. I. Antón, and T. A. Alspaugh, "SMaRT -- Scenario Management and Requirements Tool, Research Demo", 11th IEEE Joint International Conference on Requirements Engineering (RE'03), Monterey, CA, pp. 351, September 8-12, 2003.
Fisher, D., and P. Dourish, "Social and Temporal Structures in Everyday Collaboration", ACM Conference on Human Factors in Computing Systems (CHI 2004), Vienna, Austria, pp. 551-558, April 24-29, 2004.
Smith, I., A. LaMarca, S. Consolvo, and P. Dourish, "A Social Approach to Privacy in Location-Enhanced Computing", Workshop on Security and Privacy in Pervasive Computing (Pervasive 2004), Linz, Austria, April 18-23, 2004.
Smith, I., A. LaMarca, S. Consolvo, and P. Dourish, "A Social Approach to Privacy in Location-Enhanced Computing.", Privacy, Security and Trust within the Context of Pervasive Computing, Dordrecht, Kluwer, pp. 157-167, 2005.
Steinmacher, I., T. Conte, M. Aurélio Gerosa, and D. Redmiles, "Social Barriers Faced by Newcomers Placing Their First Contribution in Open Source Software Projects", 18th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW), Vancouver, BC, Canada, pp. 1379-1392, March, 2015.
Crenshaw, N., "Social Experience in World of Warcraft: Technological and Ideological Mediations", Doctoral Dissertation: University of California, Irvine, 2017.
Jones, M., B. Nardi, and E. Mynatt, "Social Impacts of Technology", ACM Transactions on Computer-Human Interaction, special issue, vol. 12, no. 2, 2005.
Ekbia, H., and B. Nardi, "Social Inequality and HCI: The View from Political Economy", ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2016), San Jose, CA, ACM, pp. 4997-5002, May 7-12, 2016.
Dieberger, A., P. Dourish, K. Hook, and A. Wexelbat, "Social Navigation: A Technique for Building more Usable Systems", Interactionsinteractions, vol. 7, no. 6, pp. 36-45, November, 2000.