ISR Bibliography

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G
Scacchi, W., "Game-Based Virtual Worlds as Decentralized Virtual Activity Systems", Online Worlds: Convergence of the Real and the VirtualOnline Worlds: Convergence of the Real and the Virtual: Springer, pp. 225-235, 2010.
Jensen, C., and W. Scacchi, "Governance in Open Source Software Development Projects: A Comparative Multi-level Analysis", 6th International IFIP WG 2.13 Conference on Open Source Systems (OSS 2010), Notre Dame, IN, pp. 130-142, May-June, 2010.
Scacchi, W., and C. Jensen, "Governance in Open Source Software Development Projects: Towards a Model for Network-Centric Edge Organizations", 13th International Command and Control Research and Technology Symposium, Bellevue, WA, June 17, 2008.
Lytras, M. D., and W. Scacchi, "Guest Editorial—Open Source Software for Engineering Education: Pedagogical Strategies that Leverage Open Source Tools", IEEE Transactions on EducationIEEE Transactions on Education, vol. 50, no. 4, pp. 290-291, November, 2007.
Jensen, C., and W. Scacchi, "Guiding the Discovery of Open Source Software Processes with a Reference Model,", Third IFIP International Conference on Open Source Systems, Limerick, Ireland, pp. 265-270, 11-13 June , 2007.
H
Alspaugh, T. A., and W. Scacchi, "Heterogeneously-Licensed System Requirements, Acquisition and Governance", Proceedings of the 2009 Second International Workshop on Requirements Engineering and Law: IEEE Computer Society, pp. 13-14, 2009.
Beecham, S., T. Clear, D. Damian, J. Barr, J. Noll, and W. Scacchi, "How Best to Teach Global Software Engineering? Educators are Divided", IEEE Software, vol. 34, no. 1, pp. 16-19, Jan-Feb, 2017.
Bishop, J., C. Jensen, W. Scacchi, and A. Smith, "How to Use Open Source Software in Education", 47th ACM Technical Symposium on Computing Science Education (SIGCSE '16), Memphis, TN, ACM, pp. 321-322, February 17, 2016.
Scacchi, W., "Hypertext for Software Engineering", Encyclopedia of Software Engineering, 2nd: Wiley, 2001.
I
Cao, J., M. Meador, M. L. Baba, P. Mathew Ferreira, M. Madou, W. Scacchi, J. R. Spohrer, C. Teague, P. Westmoreland, and X. Zhang, "Implications: Societal Collective Outcomes, Including Manufacturing", Convergence of Knowledge, Technology and Society: Beyond Convergence of Nano-Bio-Info-Cognitive Technologies, Science Policy Reports, New York, Springer, pp. 255-285, 2013.
Alspaugh, T. A., H. U. Asuncion, and W. Scacchi, "Intellectual Property Rights Requirements for Heterogeneously-Licensed Systems", 2009 17th IEEE International Requirements Engineering Conference, pp. 24-33, 2009.
Scacchi, W., "Issues and Experiences in Modeling Open Source Software Processes", 3rd Workshop on Open Source Software Engineering, 25th International Conf. on Software Engineering, Portland, OR, May, 2003.
Scacchi, W., and T. A. Alspaugh, "Issues in the Development and Maintenance of Open Architecture Software Systems", CrossTalk: The Defense Software Engineering Journal, vol. 30, no. 3, pp. 10-14, April, 2017.
J
Tham, B., and W. Scacchi, Just-In-Time AR-Based Learning in the Advanced Manufacturing Context, , no. UCI-ISR-17-2: UCI Institute for Software Research, June , 2017.
K
Elliott, M., M. S. Ackerman, and W. Scacchi, "Knowledge Work Artifacts: Kernel Cousins for Free/Open Source Software Development", ACM Conference on Support of Group Work (GROUP07), Sanibel Island, FL, pp. 177-186, Nov 4-7, 2007.
L
Yampolsky, M., and W. Scacchi, "Learning Game Design and Software Engineering through a Game Prototyping Experience: A Case Study", Fifth International Workshop on Games and Software Engineering (GAS 2016), held in conjunction with ICSE 2016, Austin, TX, USA, ACM, 05/2016.
Jensen, C., and W. Scacchi, "License Update and Migration Processes in Open Source Software Projects", 7th International Conference on Open Source Systems, Salvador, Brazil, October, 2011.
Alspaugh, T. A., and W. Scacchi, "Licensing Security. Position paper", Fifth International Workshop on Requirements Engineering and Law (RELAW 2012), Chicago, IL, September, 2012.
M
Scacchi, W., R. Lim, and M. Yampolsky, Making Learning Fun: An Analysis of Game Design in Science Learning Games, , no. UCI-ISR-14-3: UC Irvine Institute for Software Research, 10/2014.
Elliott, M., and W. Scacchi, "Mobilization of Software Developers: The Free Software Movement", Information, Technology and People, vol. 21, no. 1, pp. 4-33, 2008.
Scacchi, W., "Modding as a Basis for Developing Game Systems", 1st Workshop on Games and Software Engineering (GAS'11), at the 33rd International Conference on Software Engineering, Waikiki, Honolulu, HI, ACM, May, 2011.
Scacchi, W., "Modding as an Open Source Approach to Extending Computer Game Systems", 7th International Conference on Open Source Systems. Best Paper Award, Salvador, Brazil, pp. 62-74, 10/2011.
Choi, J. S., and W. Scacchi, "Modeling and Simulating Software Acquisition Process Architectures", Journal of Systems and SoftwareJournal of Systems and Software, vol. 59, no. 3, pp. 343-354, December 15, 2001.
Jensen, C., and W. Scacchi, "Modeling Recruitment and Role Migration Processes in OSSD Projects", Fifth Workshop on Software Process Simulation and Modeling (ProSim), held in conjunction with ICSE 2005, St. Louis, May 14-15, 2005.
Scacchi, W., C. Jensen, J. Noll, and M. Elliott, "Multi-Modal Modeling, Analysis and Validation of Open Source Software Requirements Processes", First International Conference on Open Source Systems (OSS2005), Genova, Italy, pp. 1-8, July,11-15, 2005.

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