ISR Bibliography

Export 1615 results:
Author Title Type [ Year(Asc)]
2014
Valadares, A., and C. Videira Lopes, "A Framework for Designing and Evaluating Distributed Real-Time Applications", IEEE/ACM 18th International Symposium on Distributed Simulation and Real Time Applications (DS-RT '14 ), Toulouse, France, pp. 67-76, October, 2014.
Khademi, M., H. Mousavi Hondori, A. McKenzie, L. Dodakian, C V. Lopes, and S. C. Cramer, "Free-Hand Interaction with Leap Motion Controller for Stroke Rehabilitation", SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 1663-1668, April 26-May 1, 2014.
Chen, J., P. Dourish, G. R. Hayes, and M. Mazmanian, "From interaction to performance with public displays", Personal and Ubiquitous Computing, vol. 18, no. 7, pp. 1617-1629, October, 2014.
Bjorn, P., J. Bardram, G. Avram, L. Bannon, A. Boden, D. Redmiles, C. de Souza, and V. Wulf, "Global Software Development in a CSCW Perspective", 17th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW'14), Workshop Summary, Baltimore, Maryland, ACM, Feb. 15-19, 2014.
Kou, Y., and B. Nardi, "Governance in League of Legends: A Hybrid System", Foundations of Digital Games, At Sea (Fort Lauderdale, FL to Cozumel, Mexico), April 3-7, 2014.
Arciniega, C., and B. Penzenstadler, Green Calico - Reengineering Requirements for Sustainability for a Collaborative Drawing Tool, , no. UCI-ISR-14-2: UC Irvine Institute for Software Research, 2014.
Steinmacher, I., I. Scaliante Wiese, T. Conte, M. Aurélio Gerosa, and D. Redmiles, "The hard life of open source software project newcomers", 7th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2014), Hyderabad, India, ACM, pp. 72-78, June, 2014.
LaToza, T.D.., W.B.. Towne, and A. van der Hoek, Harnessing the Crowd: Decontextualizing Software Work, , First International Workshop on Context in Software Development. Hong Kong. November, November, 2014.
Ekbia, H., and B. Nardi, "Heteromation and its (dis)contents: The invisible division of labor between humans and machines", First Monday, vol. 19, no. 6, 06/2014.
Penzenstadler, B.., B. Tomlinson, E.. Baumer, M.. Pufal, A.. Raturi, D.. Richardson, B.. Cakici, R.. Chitchyan, G.. Da Costa, L.. Dombrowski, et al., "ICT4S 2029: What Will Be the Systems Supporting Sustainability in 15 Years?", Second International Conference on ICT for Sustainability, Amsterdam, The Netherlands, pp. 30-39, August, 2014.
Gabrielova, E., and C. V. Lopes, "Impact of Event Filtering on OpenSimulator Server Performance", Summer Simulation Conference (SummerSim'14), Monterey, CA, July, 2014.
Wu, H., B. P. Knijnenburg, and A. Kobsa, "Improving the prediction of users’ disclosure behavior… by making them disclose more predictably?", Workshop on Privacy Personas and Segmentation held in conjunction with the 2014 Symposium On Usable Privacy and Security (SOUPS), Menlo Park, CA, July 9, 2014.
Knijnenburg, B., and A. Kobsa, "Increasing Sharing Tendency Without Reducing Satisfaction: Finding the Best Privacy-Settings User Interface for Social Networks", 35th International Conference on Information Systems, Auckland, New Zealand, December 14-17, 2014.
Marczak, S., B. Al-Ani, D. Redmiles, and R. Prikladnicki, "The Interplay among Trust, Risk, and Reliance in Global Systems Engineering Teams", IEEE 9th International Conference on Global Software Engineering (ICGSE), Shanghai, China, pp. 46-55, August, 2014.
Liu, L.., C. Wagner, R.K.F.. Ip, and A.. Shum, "Learning Effects of Virtual Game Worlds: An Empirical Investigation of Immersion Enjoyment and Performance", America's Conference on Information Systems (AMICS 2014), Savannah, Georgia, August 7-9, 2014.
Kobsa, A., B. P. Knijnenburg, and B. Livshits, "Let’s Do It at My Place Instead? Attitudinal and Behavioral Study of Privacy in Client-Side Personalization", SIGCHI Conference on Human Factors in Computing Systems (CHI 2014), Toronto, Canada, pp. 81-90, April 26-May1, 2014.
Cohn, M., "Lifetimes and Legacies: Temporalities of sociotechnical change in a long-lived system", Doctoral Dissertation: University of California, Irvine, 2014.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "The “lonely gamer” revisited", Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
Scacchi, W., R. Lim, and M. Yampolsky, Making Learning Fun: An Analysis of Game Design in Science Learning Games, , no. UCI-ISR-14-3: UC Irvine Institute for Software Research, 10/2014.
LaToza, T.D.., W.B.. Towne, C.. Adriano, and A. van der Hoek, "Microtask Programming: Building Software with a Crowd", Twenty-seventh Symposium on User Interface Software and Technology (UIST), Honolulu, HI, ACM, pp. 43-54, October, 2014.
Mark, G., I. Guy, S. Kremer-Davidson, and M. Jacovi, "Most Liked, Fewest Friends: Patterns of enterprise social media use", 17th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW '14), Vancouver, Canada, ACM, pp. 393-404, Mar. 14-18, 2014.
De Choudhury, M., A. Monroy-Hernandez, and G. Mark, ""Narco" Emotions: Affect and desensitization in social media during the Mexican Drug War", SIGCHI Conference on Human Factors in Computing Systems (CHI'14), Toronto, Canada, ACM, pp. 3563-3572, Apr. 26- May 1, 2014.
Wang, Y., P. Wagstrom, E. Duesterwald, and D. Redmiles, "New Opportunities for Extracting Insights from Cloud Based IDEs", 36th International Conference on Software Engineering (ICSE 2014), New Ideas and Emergent Results Track, Hyderabad, India, May 31-June 7, 2014.
Dourish, P., "NoSQL: The Shifting Materialities of Database Technology", Computational CultureComputational Culture, vol. 4, November, 2014.
Kaye, J., and P. Dourish, Personal and Ubiquitous Computing: Special issue on science fiction and ubiquitous computing, , vol. 18(4), April, 2014.

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