ISR Bibliography

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Scacchi, W., and T. A. Alspaugh, "Cybersecure Modular Open Architecture Software Systems for Stimulating Innovation", 14th Annual Acquisition Research Symposium, Monterey, CA, pp. 316–334, April 26-17, 2017.
Scacchi, W.., Open EC/B: A Case Study in Electronic Commerce and Open Source Software Development, working paper, , Institute for Software Research, UC Irvine, July, 2002.
Scacchi, W., and others, Towards a Science of Free/Open Source Systems, FOSS 2010 Workshop Final Report, Prepared for the Computing Community Consortium, : Computing Community Consortium, Fall, 2010.
Scacchi, W., "Is Open Source Software Development Faster, Better, and Cheaper than Software Engineering?", 2nd Workshop on Open Source Software Engineering, Orlando, FL, May, 2002.
Scacchi, W., R. Nideffer, and J. Adams, "A collaborative science learning game environment for informal science education: DinoQuest Online", New Frontiers for Entertainment Computing, pp. 71-82, 2008.
Scacchi, W., "Repurposing Game Play Mechanics as a Technique for Developing Game-Based Virtual Worlds", Computer Games and Software Engineering: CRC Press, Taylor & Francis, 2015.
Scacchi, W., "The future of research in free/open source software development", Proceedings of the FSE/SDP workshop on Future of software engineering research, Santa Fe, New Mexico, USA, ACM, pp. 315-320, 2010.
Scacchi, W., and T. A. Alspaugh, "Advances in the Acquisition of Secure Systems based on Open Architectures", 8th Acquisition Research Symposium, Monterey Bay, CA, May 10-12, 2011.
Scacchi, W., "Hypertext for Software Engineering", Encyclopedia of Software Engineering, 2nd: Wiley, 2001.
Scacchi, W., C. Brown, and K. A. Nies, "Exploring the Potential of Virtual Worlds for Decentralized Command and Control", Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 096, June 19-21, 2012.
Scacchi, W., "Emerging Patterns of Intersection and Segmentation when Computerization Movements Interact", Working paper presented at the CRITO Social Informatics Workshop, March, 2005.
Scacchi, W., J. Feller, B. Fitzgerald, S. Hissam, and K. Lakhani, "Understanding Free/Open Source Software Development Processes", Software Process--Improvement and PracticeSoftware Process--Improvement and Practice, vol. 11, no. 2, pp. 95-105, March/April, 2006.
Scacchi, W., and T. A. Alspaugh, "Processes in Securing Open Architecture Software Systems", International Conference on Software and System Process (ICSSP 2013), San Francisco, CA, ACM, pp. 126-135, May, 2013.
Scacchi, W., and T. A. Alspaugh, "Issues in the Development and Maintenance of Open Architecture Software Systems", CrossTalk: The Defense Software Engineering Journal, vol. 30, no. 3, pp. 10-14, April, 2017.
Scacchi, W., "Open Source Software", Encyclopedia of Software Engineering: Taylor & Francis, Inc., pp. 614-626, 2010.
Scacchi, W., "When is Free/Open Source Software Development Faster, Better and Cheaper than Software Engineering", Free/Open Source Software Development: IDEA Press, 2004.
Scacchi, W., "Modding as an Open Source Approach to Extending Computer Game Systems", 7th International Conference on Open Source Systems. Best Paper Award, Salvador, Brazil, pp. 62-74, 10/2011.
Scacchi, W., R. Lim, and M. Yampolsky, Making Learning Fun: An Analysis of Game Design in Science Learning Games, , no. UCI-ISR-14-3: UC Irvine Institute for Software Research, 10/2014.
Scacchi, W., "Understanding the Requirements for Developing Open Source Software Systems", IEE Proceedings--Software, vol. 149, no. 1, pp. 24-39, February, 2002.
Scacchi, W., and T. A. Alspaugh, "Addressing challenges in the acquisition of secure software systems with open architectures", 9th Annual Acquisition Research Symposium, Seaside, CA, May 15-17, 2012.
Scacchi, W., R. Nideffer, and J. Adams, "Collaborative Game Environments for Informal Science Education: DinoQuest and DinoQuest Online", 2008 International Symposium on Collaborative Technologies and Systems (CTS 2008), Irvine, CA, May 19-23, 2008.
Scacchi, W., "Understanding Software Process Redesign using Modeling, Analysis and Simulation", Software Process-Improvement and PracticeSoftware Process-Improvement and Practice, vol. 5, no. 2/3, pp. 183-195, June-September, 2000.
Scacchi, W., "Case Studies and Practices in Local Game Jam Software Development Organization: A Software Engineering Perspective", Foundations of Digital Games 2015 Workshop on Game Jams, Hackathons and Game Creation Events, Pacific Grove, CA, June, 2015.
Scacchi, W., and T. Alspaugh, "Advances in the Acquisition of Secure Systems Based on Open Architectures (reprint)", Journal of Cybersecurity & Information Systems, vol. 1, issue 2, 02/2013.
Scacchi, W., "Process Models in Software Engineering", Encyclopedia of Software Engineering, 2nd: Wiley, 2001.

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