ISR Bibliography

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Semaan, B., and G. Mark, "Technology-mediated Social Arrangements to Resolve Breakdowns in Infrastructure During Ongoing Disruption", ACM Transactions Computer-Human Interaction (TOCHI), vol. 18, issue 4, no. 4, pp. 1-21, 12/2011.
Semaan, B., G. Mark, and B. Al-Ani, "The Effects of Continual Disruption: Technological Resources Supporting Resilience in Regions of Conflict", Crisis Information Management: Communication and Technologies, Cambridge, UK, Woodhead Publishing Limited, 2011.
Semaan, B., and G. Mark, "Repairing Infrastructure During Ongoing Crisis: Technology- Mediated Social Arrangements to Support Recovery", ACM Transactions on Human-Computer Interaction (TOCHI)ACM Transactions on Human-Computer Interaction (TOCHI), vol. 18, no. 4, December, 2011.
Semaan, B., and G. Mark, "‘Facebooking’ Towards Crisis Recovery and Beyond: Disruption as an Opportunity", ACM Conference on Computer Supported Cooperative Work (CSCW’12), Seattle, WA, February 11-15, 2012.
Semaan, B., G. Mark, and B. Al-Ani, "Developing Information Technologies and Government Policies for Citizens Experiencing Disruption: The Role of Trust and Context.", 7th International Confernce on Information Systems for Crisis Response and Management Conference (ISCRAM 2010), Seattle, WA, August, 2010.
Semaan, B., and G. Mark, "Creating a Context of Trust with ICTs: Restoring a Sense of NOrmalcy in the Environment", ACM Conference on Computer Supported Cooperative Work (CSCW'11), Hangzhou, China, March 19-23, 2011.
Semaan, B., "Recovery, Resilience and Beyond: ICT Use During Ongoing Disruption", Doctoral Dissertation: University of California, Irvine, 2012.
Schwab, I., A. Kobsa, and I. Koychev, "Learning User Interests through Positive Examples Using Content Analysis and Collaborative Filtering", User Modeling and User-adapted Interaction - UMUAIUser Modeling and User-adapted Interaction - UMUAI, vol. 14, no. 5, pp. 469-475, 2004.
Schumann, J., P. C. Shih, D. F. Redmiles, and G. Horton, "Supporting Initial Trust in Distributed Idea Generation and Idea Evaluation", 17th ACM International Conference on Supporting Group Work (Group '12), Sanibel Island, FL, pp. 199-208, Oct. 27-31, 2012.
Schroeder, J., C. Wilkes, K. Rowan, A. Toledo, A. Paradiso, M. Czerwinski, G. Mark, and M. M. Linehan, "Pocket Skills: A Conversational Mobile Web App To Support Dialectical Behavioral Therapy ", Conference on Human Factors in Computing Systems (CHI 2018), Montreal, Canada, ACM, April 21-26, 2018.
Schmerl, B., J. Gennari, A. Sadeghi, H. Bagheri, S. Malek, J. Camara, and D. Garlan, "Architecture Modeling and Analysis of Security in Android Systems", 10th European Conference on Software Architecture (ECSA 2016), Istanbul, Turkey, pp. 274-290, 11/2016.
Schiano, D., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "A New Look at World of Warcraft’s Social Landscape ", Sixth International Conference on the Foundations of Digital Games, Bordeaux, France, June 28-July 1, 2011.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "The “lonely gamer” revisited", Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
Schaefer, S., "Informing Information (IT) Design: Multiple Differential Boundary Objects in California Public Higher Education Curricular Articulation", Doctoral Dissertation: University of California, Irvine, 2004.
Scacchi, W., "Issues and Experiences in Modeling Open Source Software Processes", 3rd Workshop on Open Source Software Engineering, 25th International Conf. on Software Engineering, Portland, OR, May, 2003.
Scacchi, W., and C. Jensen, "Experiences in Discovering, Modeling, and Reenacting Open Source Software Development Processes", Software Process Workshop, Unifying the Software Process Spectrum, Beijing, China, Springer-Verlag, pp. 442-469, 2006.
Scacchi, W.., Open EC/B: A Case Study in Electronic Commerce and Open Source Software Development, working paper, , Institute for Software Research, UC Irvine, July, 2002.
Scacchi, W., and others, Towards a Science of Free/Open Source Systems, FOSS 2010 Workshop Final Report, Prepared for the Computing Community Consortium, : Computing Community Consortium, Fall, 2010.
Scacchi, W., "Socio-Technical Design", The Encyclopedia of Human-Computer Interaction: Berkshire Publishing Group, 2004.
Scacchi, W., and T. A. Alspaugh, "Streamlining the Process of Acquiring Secure Open Architecture Software Systems", 10th Annual Acquisition Research Symposium, Monterey, CA, pp. 608-623, May, 2013.
Scacchi, W., and T. A. Alspaugh, "Cybersecure Modular Open Architecture Software Systems for Stimulating Innovation", 14th Annual Acquisition Research Symposium, Monterey, CA, pp. 316–334, April 26-17, 2017.
Scacchi, W., "Is Open Source Software Development Faster, Better, and Cheaper than Software Engineering?", 2nd Workshop on Open Source Software Engineering, Orlando, FL, May, 2002.
Scacchi, W., R. Nideffer, and J. Adams, "A collaborative science learning game environment for informal science education: DinoQuest Online", New Frontiers for Entertainment Computing, pp. 71-82, 2008.
Scacchi, W., "Repurposing Game Play Mechanics as a Technique for Developing Game-Based Virtual Worlds", Computer Games and Software Engineering: CRC Press, Taylor & Francis, 2015.
Scacchi, W., "The future of research in free/open source software development", Proceedings of the FSE/SDP workshop on Future of software engineering research, Santa Fe, New Mexico, USA, ACM, pp. 315-320, 2010.

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