ISR Bibliography

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D
De Souza, C. R. B., S. D. Basaveswara, and D. F. Redmiles, "Supporting Global Software Development with Event Notification Servers", Workshop on Global Software Development - International Conference on Software Engineering (ICSE 2002), Orlando, FL, pp. 9-13, May 19-25, 2002.
De Souza, C. R. B., S. D. Basaveswara, M. Kantor, and D. F. Redmiles, "Lessons Learned using Event Notification Servers to Support Awareness", Human Computer Interaction Consortium Workshop 2002, Fraser, CO, January 2002.
De Souza, C. R. B., T. Hildenbrand, and D. Redmiles, "Toward Visualization and Analysis of Traceability Relationships in Distributed and Offshore Software Development Projects", First International Conference on Software Engineering Approaches For Offshore and Outsourced Development (SEAFOOD), Zurich, Switzerland, February 5-6, 2007.
De Souza, C. R. B., and D. F. Redmiles, "Opportunities for Extending Activity Theory for Studying Collaborative Software Development", Workshop on Applying Activity Theory to CSCW Research and Practice, in conjunction with the ECSCW 2003, Helsinki, Finland, September, 2003.
De Souza, C. R. B., P. Dourish, D. Redmiles, S. Quirk, and E. Trainer, "From Technical Dependencies to Social Dependencies", Workshop on Social Networks, held in conjunction with the Conference onComputer-Supported Cooperative Work (CSCW 2004), Chicago, IL, November, 2004.
De Souza, C. R. B., D. F. Redmiles, G. Mark, J. Penix, and M. Sierhuis, "Management of Interdependencies in Collaborative Software Development: A Field Study", ACM-IEEE International Symposium on Empirical Software Engineering (ISESE 2003), Rome, Italy, pp. 294-303, September 30 , 2003.
Debeauvais, T., C. Videira Lopes, N. Yee, and N. Ducheneaut, "Retention and progression: Seven months in World of Warcraft", 9th International Conference on the Foundations of Digital Games, Ft. Lauderdale, FL (held at Sea), April, 2014.
Debeauvais, T., and C. Lopes, "Gate me if you can: The impact of gating on retention and revenues in Jelly Splash", Conference on the Foundations of Digital Games (FDG 2015), Pacific Grove, CA, July, 2015.
Debeauvais, T., A. Valadares, and C. V. Lopes, RCAT: A Scalable Architecture for Massively Multiuser Online Environments, , no. UCI-ISR-13-2: University of California, Irvine Institute for Software Research, November 2013.
Debeauvais, T., "Challenge and Retention in Games", Doctoral Dissertation: University of California, Irvine, 2016.
Debeauvais, T., B. Nardi, D. Schiano, N. Ducheneaut, and N. Yee, "If you build it, they might stay: retention mechanisms in WoW", Sixth International Conference on the Foundations of Digital Games (FDG '11) , Bordeaux, France, June 28 – July, 2011.
Debeauvais, T., and B. Nardi, "A qualitative study of Ragnarök Online private servers: in-game sociological issues", Fifth International Conference on the Foundations of Digital Games, Monterey, California, ACM, pp. 48-55, June, 2010.
Debeauvais, T., A. Valadares, and C. V. Lopes, "RESTful Client–Server Architecture", Computer Games and Software Engineering, pp. 153-182, 2015.
Debeauvais, T., B. A. Nardi, C. V. Lopes, N. Yee, and N. Ducheneaut, "10,000 gold for 20 dollars: an exploratory study of World of Warcraft gold buyers", International Conference on the Foundations of Digital Games (FDG '12), Raleigh, NC, May 29- June 1, 2012.
Demsky, B., and M. Rinard, "Automatic Extraction of Heap Reference Properties in Object-Oriented Programs", IEEE Transactions on Software Engineering, vol. 35, no. 3, pp. 305-324, May-June, 2009.
Demsky, B., J. Zhou, and W. Montaz, "Recovery Tasks: An Automated Approach to Failure Recovery", Proceedings on the First International Conference on Runtime Verification, Malta, November, 2010.
Demsky, B., and A. Dash, "Bristlecone: A Language for Robust Software Systems", Technical Report, no. UCI-ISR-07-6: Institute for Software Research, University of California, Irvine, October, 2007.
Demsky, B., "Using Discrete Event Simulation to Analyze Contention Managers", International Journal of Parallel ProgrammingInternational Journal of Parallel Programming, vol. 39, no. 6, pp. 783-808, December, 2011.
Demsky, B., "Cross Application Data Provenance and Policy Enforcement", ACM Transactions on Information and System Security, vol. 14, no. 1, May, 2011.
Demsky, B., "Garm: Cross Application Data Provenance and Policy Enforcement", 4th USENIX Workshop on Hot Topics in Security, August, 2009.
Demsky, B., and S. Sundaramurthy, "Static Analysis of Task Interactions in Bristlecone for Program Understanding", Technical Report, no. UCI-ISR-07-7: Institute for Software Research, University of California, Irvine, October, 2007.
Demsky, B., and S. Sundaramurthy, "Bristlecone: Language Support for Robust Software Applications", IEEE Transactions on Software EngineeringIEEE Transactions on Software Engineering, 2009.
Demsky, B., and A. Dash, "Evaluating Contention Management Using Discrete Event Simulation", Fifth ACM SIGPLAN Workshop on Transactional Computing, April, 2010.
Demsky, B., and A. Dash, "Bristlecone: A Language for Robust Software Systems", Proceedings of the 22nd European Conference on Object-Oriented Programming (Lecture Notes in Computer Science), pp. 490-515, July, 2008.
Demsky, B., and P. Lam, "Views: Object-Inspired Concurrency Control", Proceedings of the 2010 International Conference on Software Engineering, pp. 395-404, May, 2010.

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