ISR Bibliography

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Author Title Type [ Year(Asc)]
Filters: First Letter Of Title is R and Author is Thomas Debeauvais  [Clear All Filters]
2015
Debeauvais, T., A. Valadares, and C. V. Lopes, "RESTful Client–Server Architecture", Computer Games and Software Engineering, pp. 153-182, 2015.
2014
Debeauvais, T., C. Videira Lopes, N. Yee, and N. Ducheneaut, "Retention and progression: Seven months in World of Warcraft", 9th International Conference on the Foundations of Digital Games, Ft. Lauderdale, FL (held at Sea), April, 2014.
2013
Debeauvais, T., A. Valadares, and C. V. Lopes, RCAT: A Scalable Architecture for Massively Multiuser Online Environments, , no. UCI-ISR-13-2: University of California, Irvine Institute for Software Research, November 2013.
2012
Lopes, C. V., T. Debeauvais, and A. Valadares, "RESTful Massively Multi-User Virtual Environments: A feasibility study", 2012 IEEE International Games Innovation Conference (IGIC), Vancouver, Canada, pp. 1-4, Sept. 23-25, 2012.
2011
Valadares, A., T. Debeauvais, and C. V. Lopes, "RCAT: a RESTful Client-scalable ArchiTecture", NetGames - International Workshop on Network and Systems Support for Games, Ottawa, Canada, October 6-7, 2011.