K
Kobsa, A.,
"Privacy-Enhanced Personalization",
Communications of the ACMCommunications of the ACM, vol. 50, no. 8, August, 2007.
Kobsa, A., and J. Fink,
"An LDAP-Based User Modeling Server and its Evaluation",
User Modeling and User-Adapted Interaction: The Journal of Personalization ResearchUser Modeling and User-Adapted Interaction: The Journal of Personalization Research, vol. 16, no. 2, 2006.
Kobsa, A.,
"User Experiments with Tree Visualization Systems",
Technical Report, no. UCI-ISR-03-11: Institute for Software Research, University of California, Irvine, November, 2003.
Kobsa, A., and M. Teltzrow,
"Contextualized Communication of Privacy Practices and Personalization Benefits: Impacts on Users’ Data Sharing and Purchase Behavior",
Fourth International Workshop on Privacy Enabling Technologies (PET 2004), vol. LNCS 3424, Toronto, Canada, Springer Verlag, pp. 329-343, May, 2004.
Kobsa, A., R. K. Chellappa, and S. Spiekermann,
Proceedings of CHI-2006 Workshop on Privacy-Enhanced Personalization,
, Montréal, Canada, 2006.
Kobsa, A.,
"Preface",
The Adaptive Web: Methods and Strategies of Web Personalization, Berlin, Heidelberg, New York, Springer Verlag, 2007.
Koehne, B., D. Redmiles, and G. Fischer,
"Extending the Meta-Design Theory: Engaging Participants as Active Contributors in Virtual Worlds",
Third International Symposium on End-User Development (IS-EUD 2011), Torre Canne, Italy, pp. 264-269, June, 2011.
Koehne, B., and D. F. Redmiles,
"Envisioning Distributed Usability Evaluation through a Virtual World Platform",
5th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE), held at ICSE 2012 , Zurich, Switzerland, pp. 73-75, June 2, 2012.
Koehne, B., M. J. Bietz, and D. Redmiles,
"Identity Design in Virtual Worlds",
4th International Symposium on End-User Development (IS-EUD 2013), Copenhagen, Denmark, pp. 56-71, June 10-13, 2013.
Koehne, B., D. Redmiles, and G. Fischer,
"Details on Extending the Meta-Design Theory: Results from Participant Observation of Active Contributors in Virtual Worlds",
Technical Report, no. UCI-ISR-11-1: Institute for Software Research, University of California, Irvine, March, 2011.
Koepfler, J. A., L. Stark, P. Dourish, P. Sengers, and K. Shilton,
"Values & Design in HCI Education",
SIGCHI Conference on Human Factors in Computing Systems (CHI 2014). Extended abstract., Toronto, Canada, ACM, pp. 127-130, April 26-May 1, 2014.
Kou, Y., B. Semaan, and B. Nardi,
"A Confucian Look at Internet Censorship in China",
16th IFIP TC.13 International Conference on Human-Computer Interaction (INTERACT 2017), Lecture Notes in Computer Science, vol. 10513: Springer, pp. p. 377-398, Sept 25-29, 2017.
Kou, Y., and B. Nardi,
"Governance in League of Legends: A Hybrid System",
Foundations of Digital Games, At Sea (Fort Lauderdale, FL to Cozumel, Mexico), April 3-7, 2014.
Kou, Y., B. Nardi, C. Gray, and A.. Toombs,
"The Politics of Titling: The Representation of Studied Countries in CHI Papers",
Conference on Human Factors in Computing Systems (CHI 2018), Montreal, Canada, ACM, pp. Paper No. alt16 , April 21-26, 2018.
Kou, Y.,
"Rethinking Civic Computing in China",
Doctoral Dissertation: University of California, Irvine, 2016.
Kou, Y., and B. Nardi,
"Complex Mediation in the Formation of Political Opinions",
Conference on Human Factors in Computing Systems (CHI 2018), Montreal, Canada, ACM, pp. Paper No. 636, April 21-26, 2018.
Kow, Y.. M., and B. A. Nardi,
"Regulating Anti-Social Behavior on the Internet: The Example of League of Legends",
IConference, Fort Worth, TX, iSchools, pp. 616-622, Feb. 12-15, 2013.
Kow, Y. Ming, B. Nardi, and W. Kuen Cheng,
"Be Water: Technologies in the Leaderless Anti-ELAB Movement in Hong Kong",
ACM CHI Conference, 04/2020.
Kow, Y M., and B. Nardi,
"Forget Online Communities? Revisit Cooperative Work!",
ACM Conference on Computer Supported Cooperative Work (CSCW 2011), Hangzhou, China , March 19–23, 2011.
Kow, Y M., and B. Nardi,
"Who Owns the Mods?",
First Monday, vol. 15, no. 5, 3 May, 2010.
Kow, Y M., and B. Nardi,
"Rethinking Participatory Culture: Lessons from Core Teams in China",
Videogames and Virtual Realities in East Asia : Routledge, 2016.
Kow, Y. M.,
"Rethinking Participation",
Doctoral Dissertation: University of California, Irvine, 2011.
Kow, Y M., and B. Nardi,
"Culture and Creativity: World of Warcraft Modding in China and the U.S.",
Online Worlds: Convergence of the Real and the VirtualOnline Worlds: Convergence of the Real and the Virtual, Heidelberg, Springer, 2009.