ISR Bibliography

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Servant, F., and J. A. Jones, "Fuzzy fine-grained code-history analysis", 39th International Conference on Software Engineering (ICSE 2017), Buenos Aires, Argentina, IEEE Press, pp. 746-757, May 20-28, 2017.
Seo, C., S. Malek, and N. Medvidović, " An Energy Consumption Framework for Distributed Java-Based Systems", Proceedings of the 22nd IEEE/ACM International Conference on Automated Software Engineering (ASE), Atlanta, Georgia, November, 2007.
Semaan, B., "Recovery, Resilience and Beyond: ICT Use During Ongoing Disruption", Doctoral Dissertation: University of California, Irvine, 2012.
Semaan, B., G. Mark, and B. Al-Ani, "The Effects of Continual Disruption: Technological Resources Supporting Resilience in Regions of Conflict", Crisis Information Management: Communication and Technologies, Cambridge, UK, Woodhead Publishing Limited, 2011.
Semaan, B., and G. Mark, "Repairing Infrastructure During Ongoing Crisis: Technology- Mediated Social Arrangements to Support Recovery", ACM Transactions on Human-Computer Interaction (TOCHI)ACM Transactions on Human-Computer Interaction (TOCHI), vol. 18, no. 4, December, 2011.
Semaan, B., and G. Mark, "Technology-mediated Social Arrangements to Resolve Breakdowns in Infrastructure During Ongoing Disruption", ACM Transactions Computer-Human Interaction (TOCHI), vol. 18, issue 4, no. 4, pp. 1-21, 12/2011.
Semaan, B., G. Mark, and B. Al-Ani, "Developing Information Technologies and Government Policies for Citizens Experiencing Disruption: The Role of Trust and Context.", 7th International Confernce on Information Systems for Crisis Response and Management Conference (ISCRAM 2010), Seattle, WA, August, 2010.
Semaan, B., and G. Mark, "‘Facebooking’ Towards Crisis Recovery and Beyond: Disruption as an Opportunity", ACM Conference on Computer Supported Cooperative Work (CSCW’12), Seattle, WA, February 11-15, 2012.
Semaan, B., and G. Mark, "Creating a Context of Trust with ICTs: Restoring a Sense of NOrmalcy in the Environment", ACM Conference on Computer Supported Cooperative Work (CSCW'11), Hangzhou, China, March 19-23, 2011.
Schwab, I., A. Kobsa, and I. Koychev, "Learning User Interests through Positive Examples Using Content Analysis and Collaborative Filtering", User Modeling and User-adapted Interaction - UMUAIUser Modeling and User-adapted Interaction - UMUAI, vol. 14, no. 5, pp. 469-475, 2004.
Schumann, J., P. C. Shih, D. F. Redmiles, and G. Horton, "Supporting Initial Trust in Distributed Idea Generation and Idea Evaluation", 17th ACM International Conference on Supporting Group Work (Group '12), Sanibel Island, FL, pp. 199-208, Oct. 27-31, 2012.
Schroeder, J., C. Wilkes, K. Rowan, A. Toledo, A. Paradiso, M. Czerwinski, G. Mark, and M. M. Linehan, "Pocket Skills: A Conversational Mobile Web App To Support Dialectical Behavioral Therapy ", Conference on Human Factors in Computing Systems (CHI 2018), Montreal, Canada, ACM, April 21-26, 2018.
Schmerl, B., J. Gennari, A. Sadeghi, H. Bagheri, S. Malek, J. Camara, and D. Garlan, "Architecture Modeling and Analysis of Security in Android Systems", 10th European Conference on Software Architecture (ECSA 2016), Istanbul, Turkey, pp. 274-290, 11/2016.
Schiano, D., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "A New Look at World of Warcraft’s Social Landscape ", Sixth International Conference on the Foundations of Digital Games, Bordeaux, France, June 28-July 1, 2011.
Schiano, D. J., B. Nardi, T. Debeauvais, N. Ducheneaut, and N. Yee, "The “lonely gamer” revisited", Entertainment ComputingEntertainment Computing, vol. 5, no. 1, pp. 65-70, January, 2014.
Schaefer, S., "Informing Information (IT) Design: Multiple Differential Boundary Objects in California Public Higher Education Curricular Articulation", Doctoral Dissertation: University of California, Irvine, 2004.
Scacchi, W., and C. Jensen, "Experiences in Discovering, Modeling, and Reenacting Open Source Software Development Processes", Software Process Workshop, Unifying the Software Process Spectrum, Beijing, China, Springer-Verlag, pp. 442-469, 2006.
Scacchi, W., "Repurposing Game Play Mechanics as a Technique for Developing Game-Based Virtual Worlds", Computer Games and Software Engineering: CRC Press, Taylor & Francis, 2015.
Scacchi, W.., "Understanding Free/Open Source Software Evolution, revised version", Software Evolution and Feedback: Theory and Practice: John Wiley and Sons Inc., New York, pp. 181-206, 2006.
Scacchi, W., "Emerging Patterns of Intersection and Segmentation when Computerization Movements Interact ", Computerization Movements and Technology Diffusion: From Mainframes to Ubiquitous Computing: Information Today, Inc., pp. 381-404, 2008.
Scacchi, W., and T. A. Alspaugh, "Advances in the Acquisition of Secure Systems based on Open Architectures", 8th Acquisition Research Symposium, Monterey Bay, CA, May 10-12, 2011.
Scacchi, W., "Is Open Source Software Development Faster, Better, and Cheaper than Software Engineering?", 2nd Workshop on Open Source Software Engineering, Orlando, FL, May, 2002.
Scacchi, W., "Socio-Technical Interaction Networks in Free/Open Source Software Development Processes", Software Process Modeling, New York, Springer Science+Business Media Inc., pp. 1-27, 2005.
Scacchi, W., R. Lim, and M. Yampolsky, Making Learning Fun: An Analysis of Game Design in Science Learning Games, , no. UCI-ISR-14-3: UC Irvine Institute for Software Research, 10/2014.
Scacchi, W., C. Brown, and K. A. Nies, "Exploring the Potential of Computer Games for Decentralized Command and Control", Intern. Command and Control Research and Technology Symposium (ICCRTS), Fairfax, VA, pp. Paper 104, June 19-21, 2012.

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